[PATCH 3.13 029/105] [media] v4l2-common: fix overflow in v4l_bound_align_image()

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3.13.11.10 -stable review patch.  If anyone has any objections, please let me know.

------------------

From: Maciej Matraszek <m.matraszek@xxxxxxxxxxx>

commit 3bacc10cd4a85bc70bc0b6c001d3bf995c7fe04c upstream.

Fix clamp_align() used in v4l_bound_align_image() to prevent overflow
when passed large value like UINT32_MAX.

 In the current implementation:
    clamp_align(UINT32_MAX, 8, 8192, 3)

returns 8, because in line:

    x = (x + (1 << (align - 1))) & mask;

x overflows to (-1 + 4) & 0x7 = 3, while expected value is 8192.

v4l_bound_align_image() is heavily used in VIDIOC_S_FMT and
VIDIOC_SUBDEV_S_FMT ioctls handlers, and documentation of the latter
explicitly states that:

"The modified format should be as close as possible to the original
request."
  -- http://linuxtv.org/downloads/v4l-dvb-apis/vidioc-subdev-g-fmt.html

Thus one would expect, that passing UINT32_MAX as format width and
height will result in setting maximum possible resolution for the
device. Particularly, when the driver doesn't support
VIDIOC_ENUM_FRAMESIZES ioctl, which is common in the codebase.

Fixes changeset: b0d3159be9a3

Signed-off-by: Maciej Matraszek <m.matraszek@xxxxxxxxxxx>
Acked-by: Sakari Ailus <sakari.ailus@xxxxxxxxxxxxxxx>
Signed-off-by: Mauro Carvalho Chehab <mchehab@xxxxxxxxxxxxxxx>
Signed-off-by: Kamal Mostafa <kamal@xxxxxxxxxxxxx>
---
 drivers/media/v4l2-core/v4l2-common.c | 9 +++------
 1 file changed, 3 insertions(+), 6 deletions(-)

diff --git a/drivers/media/v4l2-core/v4l2-common.c b/drivers/media/v4l2-core/v4l2-common.c
index 433d6d7..c5521ce 100644
--- a/drivers/media/v4l2-core/v4l2-common.c
+++ b/drivers/media/v4l2-core/v4l2-common.c
@@ -431,16 +431,13 @@ static unsigned int clamp_align(unsigned int x, unsigned int min,
 	/* Bits that must be zero to be aligned */
 	unsigned int mask = ~((1 << align) - 1);
 
+	/* Clamp to aligned min and max */
+	x = clamp(x, (min + ~mask) & mask, max & mask);
+
 	/* Round to nearest aligned value */
 	if (align)
 		x = (x + (1 << (align - 1))) & mask;
 
-	/* Clamp to aligned value of min and max */
-	if (x < min)
-		x = (min + ~mask) & mask;
-	else if (x > max)
-		x = max & mask;
-
 	return x;
 }
 
-- 
1.9.1

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