[PATCH 6.1 100/193] io_uring/poll: dont reissue in case of poll race on multishot request

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From: Jens Axboe <axboe@xxxxxxxxx>

commit 8caa03f10bf92cb8657408a6ece6a8a73f96ce13 upstream.

A previous commit fixed a poll race that can occur, but it's only
applicable for multishot requests. For a multishot request, we can safely
ignore a spurious wakeup, as we never leave the waitqueue to begin with.

A blunt reissue of a multishot armed request can cause us to leak a
buffer, if they are ring provided. While this seems like a bug in itself,
it's not really defined behavior to reissue a multishot request directly.
It's less efficient to do so as well, and not required to rearm anything
like it is for singleshot poll requests.

Cc: stable@xxxxxxxxxxxxxxx
Fixes: 6e5aedb9324a ("io_uring/poll: attempt request issue after racy poll wakeup")
Reported-and-tested-by: Olivier Langlois <olivier@xxxxxxxxxxxxxx>
Link: https://github.com/axboe/liburing/issues/778
Signed-off-by: Jens Axboe <axboe@xxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
 io_uring/poll.c |    6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

--- a/io_uring/poll.c
+++ b/io_uring/poll.c
@@ -281,8 +281,12 @@ static int io_poll_check_events(struct i
 			 * to the waitqueue, so if we get nothing back, we
 			 * should be safe and attempt a reissue.
 			 */
-			if (unlikely(!req->cqe.res))
+			if (unlikely(!req->cqe.res)) {
+				/* Multishot armed need not reissue */
+				if (!(req->apoll_events & EPOLLONESHOT))
+					continue;
 				return IOU_POLL_REISSUE;
+			}
 		}
 		if (req->apoll_events & EPOLLONESHOT)
 			return IOU_POLL_DONE;





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