[PATCH v2] ceph: avoid putting the realm twice when decoding snaps fails

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From: Xiubo Li <xiubli@xxxxxxxxxx>

When decoding the snaps fails it maybe leaving the 'first_realm'
and 'realm' pointing to the same snaprealm memory. And then it'll
put it twice and could cause random use-after-free, BUG_ON, etc
issues.

Cc: stable@xxxxxxxxxxxxxxx
URL: https://tracker.ceph.com/issues/57686
Reviewed-by: Luís Henriques <lhenriques@xxxxxxx>
Signed-off-by: Xiubo Li <xiubli@xxxxxxxxxx>
---
 fs/ceph/snap.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/fs/ceph/snap.c b/fs/ceph/snap.c
index 9bceed2ebda3..77b948846d4d 100644
--- a/fs/ceph/snap.c
+++ b/fs/ceph/snap.c
@@ -854,6 +854,8 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc,
 	else
 		ceph_put_snap_realm(mdsc, realm);
 
+	realm = NULL;
+
 	if (p < e)
 		goto more;
 
-- 
2.31.1




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