On Mon, Nov 07, 2022 at 03:17:59PM +0800, xiubli@xxxxxxxxxx wrote: > From: Xiubo Li <xiubli@xxxxxxxxxx> > > When decoding the snaps fails it maybe leaving the 'first_realm' > and 'realm' pointing to the same snaprealm memory. And then it'll > put it twice and could cause random use-after-free, BUG_ON, etc > issues. > > Cc: stable@xxxxxxxxxxxxxxx > URL: https://tracker.ceph.com/issues/57686 > Signed-off-by: Xiubo Li <xiubli@xxxxxxxxxx> > --- > fs/ceph/snap.c | 6 ++++-- > 1 file changed, 4 insertions(+), 2 deletions(-) > > diff --git a/fs/ceph/snap.c b/fs/ceph/snap.c > index 9bceed2ebda3..baf17df05107 100644 > --- a/fs/ceph/snap.c > +++ b/fs/ceph/snap.c > @@ -849,10 +849,12 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc, > if (realm_to_rebuild && p >= e) > rebuild_snap_realms(realm_to_rebuild, &dirty_realms); > > - if (!first_realm) > + if (!first_realm) { > first_realm = realm; > - else > + realm = NULL; > + } else { > ceph_put_snap_realm(mdsc, realm); > + } > > if (p < e) > goto more; > -- > 2.31.1 > This patch looks correct to me. But I wonder if there's a deeper problem there (probably not on the kernel client). Because the other question is: why are we failing to decode the snaps? But I guess this fix is worth it anyway. Reviewed-by: Luís Henriques <lhenriques@xxxxxxx> Cheers, -- Luís