From: Alvin Lee <alvin.lee2@xxxxxxx> [ Upstream commit 84ef99c728079dfd21d6bc70b4c3e4af20602b3c ] [Description] Observed in stereomode that programming FLIP_LEFT_EYE can cause hangs. Keep FLIP_ANY_FRAME in stereo mode so the surface flip can take place before left or right eye Reviewed-by: Martin Leung <Martin.Leung@xxxxxxx> Acked-by: Tom Chung <chiahsuan.chung@xxxxxxx> Signed-off-by: Alvin Lee <alvin.lee2@xxxxxxx> Tested-by: Daniel Wheeler <daniel.wheeler@xxxxxxx> Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx> Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> --- drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c b/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c index f246125232482..33c2337c4edf3 100644 --- a/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c +++ b/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c @@ -86,7 +86,7 @@ bool hubp3_program_surface_flip_and_addr( VMID, address->vmid); if (address->type == PLN_ADDR_TYPE_GRPH_STEREO) { - REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_MODE_FOR_STEREOSYNC, 0x1); + REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_MODE_FOR_STEREOSYNC, 0); REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_IN_STEREOSYNC, 0x1); } else { -- 2.35.1