[PATCH 5.10 20/37] drm/amd/display: For stereo keep "FLIP_ANY_FRAME"

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From: Alvin Lee <alvin.lee2@xxxxxxx>

[ Upstream commit 84ef99c728079dfd21d6bc70b4c3e4af20602b3c ]

[Description]
Observed in stereomode that programming FLIP_LEFT_EYE
can cause hangs. Keep FLIP_ANY_FRAME in stereo mode so
the surface flip can take place before left or right eye

Reviewed-by: Martin Leung <Martin.Leung@xxxxxxx>
Acked-by: Tom Chung <chiahsuan.chung@xxxxxxx>
Signed-off-by: Alvin Lee <alvin.lee2@xxxxxxx>
Tested-by: Daniel Wheeler <daniel.wheeler@xxxxxxx>
Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
 drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c b/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c
index af462fe4260de..b0fd8859bd2f2 100644
--- a/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c
+++ b/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c
@@ -86,7 +86,7 @@ bool hubp3_program_surface_flip_and_addr(
 			VMID, address->vmid);
 
 	if (address->type == PLN_ADDR_TYPE_GRPH_STEREO) {
-		REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_MODE_FOR_STEREOSYNC, 0x1);
+		REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_MODE_FOR_STEREOSYNC, 0);
 		REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_IN_STEREOSYNC, 0x1);
 
 	} else {
-- 
2.35.1






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