On Wed, 13 Jul 2022 18:20:09 +0800 Zheng Yejian <zhengyejian1@xxxxxxxxxx> wrote: > This patch and problem analysis is based on v4.19 LTS, but v5.4 LTS > and below seem to be involved. > > Hulk Robot reports a softlockup problem, see following logs: > [ 41.463870] watchdog: BUG: soft lockup - CPU#0 stuck for 22s! [ksoftirqd/0:9] This detects something that is spinning with preemption disabled but interrupts enabled. > Look into above call stack, there is a recursive call in > 'ftrace_graph_call', and the direct cause of above recursion is that > 'rcu_dynticks_curr_cpu_in_eqs' is traced, see following snippet: > __read_once_size_nocheck.constprop.0 > ftrace_graph_call <-- 1. first call > ...... > rcu_dynticks_curr_cpu_in_eqs > ftrace_graph_call <-- 2. recursive call here!!! This is not the bug. That code can handle a recursion: ftrace_graph_call is assembly that is converted to call void prepare_ftrace_return(unsigned long ip, unsigned long *parent, unsigned long frame_pointer) { [..] bit = ftrace_test_recursion_trylock(ip, *parent); if (bit < 0) return; This will stop the code as "bit" will be < 0 on the second call to ftrace_graph_call. If it was a real recursion issue, it would crash the machine when the recursion runs out of stack space. > > Comparing with mainline kernel, commit ff5c4f5cad33 ("rcu/tree: > Mark the idle relevant functions noinstr") mark related functions as > 'noinstr' which implies notrace, noinline and sticks things in the > .noinstr.text section. > Link: https://lore.kernel.org/all/20200416114706.625340212@xxxxxxxxxxxxx/ > > But we cannot directly backport that commit, because there seems to be > many prepatches. Instead, marking the functions as 'notrace' where it is > 'noinstr' in that commit and mark 'rcu_dynticks_curr_cpu_in_eqs' as > inline look like it resolves the problem. That will not fix your problem. > > Reported-by: Hulk Robot <hulkci@xxxxxxxxxx> > Signed-off-by: Zheng Yejian <zhengyejian1@xxxxxxxxxx> Can you reproduce this consistently without this patch, and then not so with this patch? Or are you just assuming that this fixes a bug because you observed a recursion? Please explain to me why this would cause the hang? -- Steve