[PATCH 4.14 156/237] arm: use fallback for random_get_entropy() instead of zero

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From: "Jason A. Donenfeld" <Jason@xxxxxxxxx>

commit ff8a8f59c99f6a7c656387addc4d9f2247d75077 upstream.

In the event that random_get_entropy() can't access a cycle counter or
similar, falling back to returning 0 is really not the best we can do.
Instead, at least calling random_get_entropy_fallback() would be
preferable, because that always needs to return _something_, even
falling back to jiffies eventually. It's not as though
random_get_entropy_fallback() is super high precision or guaranteed to
be entropic, but basically anything that's not zero all the time is
better than returning zero all the time.

Cc: Thomas Gleixner <tglx@xxxxxxxxxxxxx>
Cc: Arnd Bergmann <arnd@xxxxxxxx>
Reviewed-by: Russell King (Oracle) <rmk+kernel@xxxxxxxxxxxxxxx>
Signed-off-by: Jason A. Donenfeld <Jason@xxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
 arch/arm/include/asm/timex.h |    1 +
 1 file changed, 1 insertion(+)

--- a/arch/arm/include/asm/timex.h
+++ b/arch/arm/include/asm/timex.h
@@ -14,5 +14,6 @@
 
 typedef unsigned long cycles_t;
 #define get_cycles()	({ cycles_t c; read_current_timer(&c) ? 0 : c; })
+#define random_get_entropy() (((unsigned long)get_cycles()) ?: random_get_entropy_fallback())
 
 #endif





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