From: Adam Ford <aford173@xxxxxxxxx> [ Upstream commit d1f5272c0f7d2e53c6f2480f46725442776f5f78 ] If the audio CODEC is playing sound when the system is suspended, it can be left in a state which throws the following error: wm8962 3-001a: ASoC: error at soc_component_read_no_lock on wm8962.3-001a: -16 Once this error has occurred, the audio will not work again until rebooted. Fix this by configuring SET_SYSTEM_SLEEP_PM_OPS. Signed-off-by: Adam Ford <aford173@xxxxxxxxx> Acked-by: Charles Keepax <ckeepax@xxxxxxxxxxxxxxxxxxxxx> Link: https://lore.kernel.org/r/20220526182129.538472-1-aford173@xxxxxxxxx Signed-off-by: Mark Brown <broonie@xxxxxxxxxx> Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> --- sound/soc/codecs/wm8962.c | 1 + 1 file changed, 1 insertion(+) diff --git a/sound/soc/codecs/wm8962.c b/sound/soc/codecs/wm8962.c index 2c41d31956aa..f622a6bbd2fb 100644 --- a/sound/soc/codecs/wm8962.c +++ b/sound/soc/codecs/wm8962.c @@ -3871,6 +3871,7 @@ static int wm8962_runtime_suspend(struct device *dev) #endif static const struct dev_pm_ops wm8962_pm = { + SET_SYSTEM_SLEEP_PM_OPS(pm_runtime_force_suspend, pm_runtime_force_resume) SET_RUNTIME_PM_OPS(wm8962_runtime_suspend, wm8962_runtime_resume, NULL) }; -- 2.35.1