[patch added to the 3.12 stable tree] dlm: keep listening connection alive with sctp mode

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From: Lidong Zhong <lzhong@xxxxxxxx>

This patch has been added to the 3.12 stable tree. If you have any
objections, please let us know.

===============

commit 883854c5457a97190f7b0ee20f03bcd9664fc0c2 upstream.

The connection struct with nodeid 0 is the listening socket,
not a connection to another node.  The sctp resend function
was not checking that the nodeid was valid (non-zero), so it
would mistakenly get and resend on the listening connection
when nodeid was zero.

Signed-off-by: Lidong Zhong <lzhong@xxxxxxxx>
Signed-off-by: David Teigland <teigland@xxxxxxxxxx>
Signed-off-by: Jiri Slaby <jslaby@xxxxxxx>
---
 fs/dlm/lowcomms.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/fs/dlm/lowcomms.c b/fs/dlm/lowcomms.c
index a5e34dd6a32c..1381d3fb3738 100644
--- a/fs/dlm/lowcomms.c
+++ b/fs/dlm/lowcomms.c
@@ -617,6 +617,11 @@ static void retry_failed_sctp_send(struct connection *recv_con,
 	int nodeid = sn_send_failed->ssf_info.sinfo_ppid;
 
 	log_print("Retry sending %d bytes to node id %d", len, nodeid);
+	
+	if (!nodeid) {
+		log_print("Shouldn't resend data via listening connection.");
+		return;
+	}
 
 	con = nodeid2con(nodeid, 0);
 	if (!con) {
-- 
2.0.0

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