From: Anthony Wang <anthony1.wang@xxxxxxx> [ Upstream commit 56d63782af9bbd1271bff1422a6a013123eade4d ] [Why] Underflow observed when disabling PIP overlay in-game when vsync is disabled, due to OTC master lock not working with game pipe which is immediate flip. [How] When performing a full update, override flip_immediate value to false for all planes, so that flip occurs on vsync. Signed-off-by: Anthony Wang <anthony1.wang@xxxxxxx> Acked-by: Bindu Ramamurthy <bindur12@xxxxxxx> Tested-by: Daniel Wheeler <daniel.wheeler@xxxxxxx> Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx> Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> --- drivers/gpu/drm/amd/display/dc/core/dc.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/drivers/gpu/drm/amd/display/dc/core/dc.c b/drivers/gpu/drm/amd/display/dc/core/dc.c index 921c4ca6e902..284ed1c8a35a 100644 --- a/drivers/gpu/drm/amd/display/dc/core/dc.c +++ b/drivers/gpu/drm/amd/display/dc/core/dc.c @@ -2504,6 +2504,10 @@ static void commit_planes_for_stream(struct dc *dc, plane_state->triplebuffer_flips = true; } } + if (update_type == UPDATE_TYPE_FULL) { + /* force vsync flip when reconfiguring pipes to prevent underflow */ + plane_state->flip_immediate = false; + } } } -- 2.30.2