[PATCH 5.11 075/329] drm/amd/display: Force vsync flip when reconfiguring MPCC

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From: Anthony Wang <anthony1.wang@xxxxxxx>

[ Upstream commit 56d63782af9bbd1271bff1422a6a013123eade4d ]

[Why]
Underflow observed when disabling PIP overlay in-game when
vsync is disabled, due to OTC master lock not working with
game pipe which is immediate flip.

[How]
When performing a full update, override flip_immediate value
to false for all planes, so that flip occurs on vsync.

Signed-off-by: Anthony Wang <anthony1.wang@xxxxxxx>
Acked-by: Bindu Ramamurthy <bindur12@xxxxxxx>
Tested-by: Daniel Wheeler <daniel.wheeler@xxxxxxx>
Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
 drivers/gpu/drm/amd/display/dc/core/dc.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/drivers/gpu/drm/amd/display/dc/core/dc.c b/drivers/gpu/drm/amd/display/dc/core/dc.c
index ccac86347315..2d4f8780922e 100644
--- a/drivers/gpu/drm/amd/display/dc/core/dc.c
+++ b/drivers/gpu/drm/amd/display/dc/core/dc.c
@@ -2528,6 +2528,10 @@ static void commit_planes_for_stream(struct dc *dc,
 						plane_state->triplebuffer_flips = true;
 				}
 			}
+			if (update_type == UPDATE_TYPE_FULL) {
+				/* force vsync flip when reconfiguring pipes to prevent underflow */
+				plane_state->flip_immediate = false;
+			}
 		}
 	}
 
-- 
2.30.2






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