On Fri, Apr 11, 2014 at 2:50 PM, Linus Torvalds <torvalds@xxxxxxxxxxxxxxxxxxxx> wrote: > On Fri, Apr 11, 2014 at 11:45 AM, Brian Gerst <brgerst@xxxxxxxxx> wrote: >> >> I haven't tested it recently but I do know it has worked on 64-bit >> kernels. There is no reason for it not to, the only thing not >> supported in long mode is vm86. 16-bit protected mode is unchanged. > > Afaik 64-bit windows doesn't support 16-bit binaries, so I just > assumed Wine wouldn't do it either on x86-64. Not for any real > technical reasons, though. > > HOWEVER. I'd like to hear something more definitive than "I haven't > tested recently". The "we don't break user space" is about having > actual real *users*, not about test programs. > > Are there people actually using 16-bit old windows programs under > wine? That's what matters. > > Linus I just verified that the game does still run on a 64-bit kernel (3.13.8-200.fc20.x86_64). It needed an older version of Wine, but that's a Wine regression and not kernel related. -- To unsubscribe from this list: send the line "unsubscribe stable" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html