Re: [PATCH] slub: Actually fix freelist pointer vs redzoning

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On 10/8/20 7:34 PM, Kees Cook wrote:
It turns out that SLUB redzoning ("slub_debug=Z") checks from
s->object_size rather than from s->inuse (which is normally bumped to
make room for the freelist pointer), so a cache created with an object
size less than 24 would have their freelist pointer written beyond
s->object_size, causing the redzone to corrupt the freelist pointer.
This was very visible with "slub_debug=ZF":

BUG test (Tainted: G    B            ): Redzone overwritten
-----------------------------------------------------------------------------

INFO: 0xffff957ead1c05de-0xffff957ead1c05df @offset=1502. First byte 0x1a instead of 0xbb
INFO: Slab 0xffffef3950b47000 objects=170 used=170 fp=0x0000000000000000 flags=0x8000000000000200
INFO: Object 0xffff957ead1c05d8 @offset=1496 fp=0xffff957ead1c0620

Redzone (____ptrval____): bb bb bb bb bb bb bb bb               ........
Object  (____ptrval____): 00 00 00 00 00 f6 f4 a5               ........
Redzone (____ptrval____): 40 1d e8 1a aa                        @....
Padding (____ptrval____): 00 00 00 00 00 00 00 00               ........

Adjust the offset to stay within s->object_size.

(Note that there appear to be no such small-sized caches in the kernel
currently.)

Reported-by: Marco Elver <elver@xxxxxxxxxx>
Link: https://lore.kernel.org/linux-mm/20200807160627.GA1420741@xxxxxxxxxxxxxxxx/
Fixes: 89b83f282d8b (slub: avoid redzone when choosing freepointer location)
Cc: stable@xxxxxxxxxxxxxxx
Signed-off-by: Kees Cook <keescook@xxxxxxxxxxxx>
---
  mm/slub.c | 17 +++++------------
  1 file changed, 5 insertions(+), 12 deletions(-)

diff --git a/mm/slub.c b/mm/slub.c
index 68c02b2eecd9..979f5da26992 100644
--- a/mm/slub.c
+++ b/mm/slub.c
@@ -3641,7 +3641,6 @@ static int calculate_sizes(struct kmem_cache *s, int forced_order)
  {
  	slab_flags_t flags = s->flags;
  	unsigned int size = s->object_size;
-	unsigned int freepointer_area;
  	unsigned int order;
/*
@@ -3650,13 +3649,6 @@ static int calculate_sizes(struct kmem_cache *s, int forced_order)
  	 * the possible location of the free pointer.
  	 */
  	size = ALIGN(size, sizeof(void *));
-	/*
-	 * This is the area of the object where a freepointer can be
-	 * safely written. If redzoning adds more to the inuse size, we
-	 * can't use that portion for writing the freepointer, so
-	 * s->offset must be limited within this for the general case.
-	 */
-	freepointer_area = size;
#ifdef CONFIG_SLUB_DEBUG
  	/*
@@ -3682,7 +3674,7 @@ static int calculate_sizes(struct kmem_cache *s, int forced_order)
/*
  	 * With that we have determined the number of bytes in actual use
-	 * by the object. This is the potential offset to the free pointer.
+	 * by the object and redzoning.
  	 */
  	s->inuse = size;
@@ -3694,7 +3686,8 @@ static int calculate_sizes(struct kmem_cache *s, int forced_order)
  		 * kmem_cache_free.
  		 *
  		 * This is the case if we do RCU, have a constructor or
-		 * destructor or are poisoning the objects.
+		 * destructor, are poisoning the objects, or are
+		 * redzoning an object smaller than sizeof(void *).
  		 *
  		 * The assumption that s->offset >= s->inuse means free
  		 * pointer is outside of the object is used in the

There is no check to go into this if condition to put free pointer after object when redzoning an object smaller than sizeof(void *). In that sense, the additional comment isn't correct.

Should we add that check even though we don't have slab objects with such a small size in the kernel?

@@ -3703,13 +3696,13 @@ static int calculate_sizes(struct kmem_cache *s, int forced_order)
  		 */
  		s->offset = size;
  		size += sizeof(void *);
-	} else if (freepointer_area > sizeof(void *)) {
+	} else {
  		/*
  		 * Store freelist pointer near middle of object to keep
  		 * it away from the edges of the object to avoid small
  		 * sized over/underflows from neighboring allocations.
  		 */
-		s->offset = ALIGN(freepointer_area / 2, sizeof(void *));
+		s->offset = ALIGN_DOWN(s->object_size / 2, sizeof(void *));
  	}
#ifdef CONFIG_SLUB_DEBUG

Other than the above, the patch looks good.

Cheers,
Longman




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