[PATCH 3.4 120/134] OMAPFB: fix framebuffer console colors

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3.4-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Grazvydas Ignotas <notasas@xxxxxxxxx>

commit c1c52848cef52e157468b8879fc3cae23b6f3a99 upstream.

omapfb does not currently set pseudo palette correctly for color depths
above 16bpp, making red text invisible, command like
  echo -e '\e[0;31mRED' > /dev/tty1
will display nothing on framebuffer console in 24bpp mode.
This is because temporary variable is declared incorrectly, fix it.

Signed-off-by: Grazvydas Ignotas <notasas@xxxxxxxxx>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@xxxxxx>
Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@xxxxxx>
Signed-off-by: Ben Hutchings <ben@xxxxxxxxxxxxxxx>
Cc: Qiang Huang <h.huangqiang@xxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>

---
 drivers/video/omap2/omapfb/omapfb-main.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

--- a/drivers/video/omap2/omapfb/omapfb-main.c
+++ b/drivers/video/omap2/omapfb/omapfb-main.c
@@ -1187,7 +1187,7 @@ static int _setcolreg(struct fb_info *fb
 			break;
 
 		if (regno < 16) {
-			u16 pal;
+			u32 pal;
 			pal = ((red >> (16 - var->red.length)) <<
 					var->red.offset) |
 				((green >> (16 - var->green.length)) <<


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