[PATCH 3.13 15/22] random32: avoid attempt to late reseed if in the middle of seeding

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3.13-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Sasha Levin <sasha.levin@xxxxxxxxxx>

commit 05efa8c943b1d5d90fa8c8147571837573338bb6 upstream.

Commit 4af712e8df ("random32: add prandom_reseed_late() and call when
nonblocking pool becomes initialized") has added a late reseed stage
that happens as soon as the nonblocking pool is marked as initialized.

This fails in the case that the nonblocking pool gets initialized
during __prandom_reseed()'s call to get_random_bytes(). In that case
we'd double back into __prandom_reseed() in an attempt to do a late
reseed - deadlocking on 'lock' early on in the boot process.

Instead, just avoid even waiting to do a reseed if a reseed is already
occuring.

Fixes: 4af712e8df99 ("random32: add prandom_reseed_late() and call when nonblocking pool becomes initialized")
Signed-off-by: Sasha Levin <sasha.levin@xxxxxxxxxx>
Acked-by: Hannes Frederic Sowa <hannes@xxxxxxxxxxxxxxxxxxx>
Signed-off-by: Daniel Borkmann <dborkman@xxxxxxxxxx>
Signed-off-by: David S. Miller <davem@xxxxxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>

---
 lib/random32.c |   13 ++++++++++++-
 1 file changed, 12 insertions(+), 1 deletion(-)

--- a/lib/random32.c
+++ b/lib/random32.c
@@ -244,8 +244,19 @@ static void __prandom_reseed(bool late)
 	static bool latch = false;
 	static DEFINE_SPINLOCK(lock);
 
+	/* Asking for random bytes might result in bytes getting
+	 * moved into the nonblocking pool and thus marking it
+	 * as initialized. In this case we would double back into
+	 * this function and attempt to do a late reseed.
+	 * Ignore the pointless attempt to reseed again if we're
+	 * already waiting for bytes when the nonblocking pool
+	 * got initialized.
+	 */
+
 	/* only allow initial seeding (late == false) once */
-	spin_lock_irqsave(&lock, flags);
+	if (!spin_trylock_irqsave(&lock, flags))
+		return;
+
 	if (latch && !late)
 		goto out;
 	latch = true;


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