From: Marek Olšák <marek.olsak@xxxxxxx> commit f4892c327a8e5df7ce16cab40897daf90baf6bec upstream. It's impossible to debug shader hangs with soft recovery. Signed-off-by: Marek Olšák <marek.olsak@xxxxxxx> Reviewed-by: Alex Deucher <alexander.deucher@xxxxxxx> Reviewed-by: Christian König <christian.koenig@xxxxxxx> Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx> Cc: stable@xxxxxxxxxxxxxxx Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx> --- drivers/gpu/drm/amd/amdgpu/amdgpu_job.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c @@ -36,7 +36,8 @@ static void amdgpu_job_timedout(struct d memset(&ti, 0, sizeof(struct amdgpu_task_info)); - if (amdgpu_ring_soft_recovery(ring, job->vmid, s_job->s_fence->parent)) { + if (amdgpu_gpu_recovery && + amdgpu_ring_soft_recovery(ring, job->vmid, s_job->s_fence->parent)) { DRM_ERROR("ring %s timeout, but soft recovered\n", s_job->sched->name); return;