[PATCH 5.4 073/135] drm/nouveau/kms/gv100-: Re-set LUT after clearing for modesets

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From: Lyude Paul <lyude@xxxxxxxxxx>

commit f287d3d19769b1d22cba4e51fa0487f2697713c9 upstream.

While certain modeset operations on gv100+ need us to temporarily
disable the LUT, we make the mistake of sometimes neglecting to
reprogram the LUT after such modesets. In particular, moving a head from
one encoder to another seems to trigger this quite often. GV100+ is very
picky about having a LUT in most scenarios, so this causes the display
engine to hang with the following error code:

disp: chid 1 stat 00005080 reason 5 [INVALID_STATE] mthd 0200 data
00000001 code 0000002d)

So, fix this by always re-programming the LUT if we're clearing it in a
state where the wndw is still visible, and has a XLUT handle programmed.

Signed-off-by: Lyude Paul <lyude@xxxxxxxxxx>
Fixes: facaed62b4cb ("drm/nouveau/kms/gv100: initial support")
Cc: <stable@xxxxxxxxxxxxxxx> # v4.18+
Signed-off-by: Ben Skeggs <bskeggs@xxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>

---
 drivers/gpu/drm/nouveau/dispnv50/wndw.c |    2 ++
 1 file changed, 2 insertions(+)

--- a/drivers/gpu/drm/nouveau/dispnv50/wndw.c
+++ b/drivers/gpu/drm/nouveau/dispnv50/wndw.c
@@ -451,6 +451,8 @@ nv50_wndw_atomic_check(struct drm_plane
 		asyw->clr.ntfy = armw->ntfy.handle != 0;
 		asyw->clr.sema = armw->sema.handle != 0;
 		asyw->clr.xlut = armw->xlut.handle != 0;
+		if (asyw->clr.xlut && asyw->visible)
+			asyw->set.xlut = asyw->xlut.handle != 0;
 		asyw->clr.csc  = armw->csc.valid;
 		if (wndw->func->image_clr)
 			asyw->clr.image = armw->image.handle[0] != 0;





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