From: Lyude Paul <lyude@xxxxxxxxxx> commit f287d3d19769b1d22cba4e51fa0487f2697713c9 upstream. While certain modeset operations on gv100+ need us to temporarily disable the LUT, we make the mistake of sometimes neglecting to reprogram the LUT after such modesets. In particular, moving a head from one encoder to another seems to trigger this quite often. GV100+ is very picky about having a LUT in most scenarios, so this causes the display engine to hang with the following error code: disp: chid 1 stat 00005080 reason 5 [INVALID_STATE] mthd 0200 data 00000001 code 0000002d) So, fix this by always re-programming the LUT if we're clearing it in a state where the wndw is still visible, and has a XLUT handle programmed. Signed-off-by: Lyude Paul <lyude@xxxxxxxxxx> Fixes: facaed62b4cb ("drm/nouveau/kms/gv100: initial support") Cc: <stable@xxxxxxxxxxxxxxx> # v4.18+ Signed-off-by: Ben Skeggs <bskeggs@xxxxxxxxxx> Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx> --- drivers/gpu/drm/nouveau/dispnv50/wndw.c | 2 ++ 1 file changed, 2 insertions(+) --- a/drivers/gpu/drm/nouveau/dispnv50/wndw.c +++ b/drivers/gpu/drm/nouveau/dispnv50/wndw.c @@ -451,6 +451,8 @@ nv50_wndw_atomic_check(struct drm_plane asyw->clr.ntfy = armw->ntfy.handle != 0; asyw->clr.sema = armw->sema.handle != 0; asyw->clr.xlut = armw->xlut.handle != 0; + if (asyw->clr.xlut && asyw->visible) + asyw->set.xlut = asyw->xlut.handle != 0; asyw->clr.csc = armw->csc.valid; if (wndw->func->image_clr) asyw->clr.image = armw->image.handle[0] != 0;