On Mon, Dec 2, 2019 at 10:13 AM Boris Brezillon <boris.brezillon@xxxxxxxxxxxxx> wrote: > > On Mon, 2 Dec 2019 09:55:32 +0100 > Daniel Vetter <daniel@xxxxxxxx> wrote: > > > On Fri, Nov 29, 2019 at 10:36:29PM +0100, Boris Brezillon wrote: > > > On Fri, 29 Nov 2019 21:14:59 +0100 > > > Daniel Vetter <daniel@xxxxxxxx> wrote: > > > > > > > On Fri, Nov 29, 2019 at 02:59:07PM +0100, Boris Brezillon wrote: > > > > > With the introduction of per-FD address space, the same BO can be mapped > > > > > in different address space if the BO is globally visible (GEM_FLINK) > > > > > > > > Also dma-buf self-imports for wayland/dri3 ... > > > > > > Indeed, I'll extend the commit message to mention that case. > > > > > > > > > > > > and opened in different context. The current implementation does not > > > > > take case into account, and attaches the mapping directly to the > > > > > panfrost_gem_object. > > > > > > > > > > Let's create a panfrost_gem_mapping struct and allow multiple mappings > > > > > per BO. > > > > > > > > > > The mappings are refcounted, which helps solve another problem where > > > > > mappings were teared down (GEM handle closed by userspace) while GPU > > > > > jobs accessing those BOs were still in-flight. Jobs now keep a > > > > > reference on the mappings they use. > > > > > > > > uh what. > > > > > > > > tbh this sounds bad enough (as in how did a desktop on panfrost ever work) > > > > > > Well, we didn't discover this problem until recently because: > > > > > > 1/ We have a BO cache in mesa, and until recently, this cache could > > > only grow (no entry eviction and no MADVISE support), meaning that BOs > > > were staying around forever until the app was killed. > > > > Uh, so where was the userspace when we merged this? > > Well, userspace was there, it's just that we probably didn't stress > the implementation as it should have been when doing the changes > described in #1, #2 and 3. > > > > > > 2/ Mappings were teared down at BO destruction time before commit > > > a5efb4c9a562 ("drm/panfrost: Restructure the GEM object creation"), and > > > jobs are retaining references to all the BO they access. > > > > > > 3/ The mesa driver was serializing GPU jobs, and only releasing the BO > > > reference when the job was done (wait on the completion fence). This > > > has recently been changed, and now BOs are returned to the cache as > > > soon as the job has been submitted to the kernel. When that > > > happens,those BOs are marked purgeable which means the kernel can > > > reclaim them when it's under memory pressure. > > > > > > So yes, kernel 5.4 with a recent mesa version is currently subject to > > > GPU page-fault storms when the system starts reclaiming memory. > > > > > > > that I think you really want a few igts to test this stuff. > > > > > > I'll see what I can come up with (not sure how to easily detect > > > pagefaults from userspace). > > > > The dumb approach we do is just thrash memory and check nothing has blown > > up (which the runner does by looking at the dmesg and a few proc files). > > If you run that on a kernel with all debugging enabled, it's pretty good > > at catching issues. > > We could also check the fence state (assuming it's signaled with an > error, which I'm not sure is the case right now). > > > > > For added nastiness lots of interrupts to check error paths/syscall > > restarting, and at the end of the testcase, some sanity check that all the > > bo still contain what you think they should contain. > > Okay, but that requires a GPU job (vertex or fragment shader) touching > a BO. Apparently we haven't done that for panfrost IGT tests yet, and > I'm not sure how to approach that. Should we manually forge a cmdstream > and submit it? Yeah that's what we do all the time in i915 igts. Usually a simple commandstream dword write (if you have that somewhere) is good enough for tests. We also have a 2d blitter engine, plus a library for issuing copies using the rendercopy. -Daniel -- Daniel Vetter Software Engineer, Intel Corporation +41 (0) 79 365 57 48 - http://blog.ffwll.ch