On Thu, Aug 1, 2019 at 8:17 AM Viresh Kumar <viresh.kumar@xxxxxxxxxx> wrote: > > On 31-07-19, 17:20, Doug Smythies wrote: > > Hi Viresh, > > > > Summary: > > > > The old way, using UINT_MAX had two purposes: first, > > as a "need to do a frequency update" flag; but also second, to > > force any subsequent old/new frequency comparison to NOT be "the same, > > so why bother actually updating" (see: sugov_update_next_freq). All > > patches so far have been dealing with the flag, but only partially > > the comparisons. In a busy system, and when schedutil.c doesn't actually > > know the currently set system limits, the new frequency is dominated by > > values the same as the old frequency. So, when sugov_fast_switch calls > > sugov_update_next_freq, false is usually returned. > > And finally we know "Why" :) > > Good work Doug. Thanks for taking it to the end. > > > However, if we move the resetting of the flag and add another condition > > to the "no need to actually update" decision, then perhaps this patch > > version 1 will be O.K. It seems to be. (see way later in this e-mail). > > > With all this new knowledge, how about going back to > > version 1 of this patch, and then adding this: > > > > diff --git a/kernel/sched/cpufreq_schedutil.c b/kernel/sched/cpufreq_schedutil.c > > index 808d32b..f9156db 100644 > > --- a/kernel/sched/cpufreq_schedutil.c > > +++ b/kernel/sched/cpufreq_schedutil.c > > @@ -100,7 +100,12 @@ static bool sugov_should_update_freq(struct sugov_policy *sg_policy, u64 time) > > static bool sugov_update_next_freq(struct sugov_policy *sg_policy, u64 time, > > unsigned int next_freq) > > { > > - if (sg_policy->next_freq == next_freq) > > + /* > > + * Always force an update if the flag is set, regardless. > > + * In some implementations (intel_cpufreq) the frequency is clamped > > + * further downstream, and might not actually be different here. > > + */ > > + if (sg_policy->next_freq == next_freq && !sg_policy->need_freq_update) > > return false; > > This is not correct because this is an optimization we have in place > to make things more efficient. And it was working by luck earlier and > my patch broke it for good :) OK, so since we know why it was wrong now, why don't we just revert it? Plus maybe add some comment explaining the rationale in there?