On Wed, 2019-05-08 at 17:13 +0800, Yihao Wu wrote: > Commit b7dbcc0e433f ""NFSv4.1: Fix a race where CB_NOTIFY_LOCK fails > to wake a waiter" found this bug. However it didn't fix it. This can > be fixed by adding memory barrier pair. > > Specifically, if any CB_NOTIFY_LOCK should be handled between unlocking > the wait queue and freezable_schedule_timeout, only two cases are > possible. So CB_NOTIFY_LOCK will not be dropped unexpectly. > > 1. The callback thread marks the NFS client as waked. Then NFS client > noticed that itself is waked, so it don't goes to sleep. And it cleans > its wake mark. > > 2. The NFS client noticed that itself is not waked yet, so it goes to > sleep. No modification will ever happen to the wake mark in between. > It's not clear to me what you mean by "wake mark" here. Do you mean the "notified" flag? This could use a better description. > Fixes: a1d617d ("nfs: allow blocking locks to be awoken by lock callbacks") > Signed-off-by: Yihao Wu <wuyihao@xxxxxxxxxxxxxxxxx> > --- > fs/nfs/nfs4proc.c | 21 +++++---------------- > 1 file changed, 5 insertions(+), 16 deletions(-) > > diff --git a/fs/nfs/nfs4proc.c b/fs/nfs/nfs4proc.c > index 741ff8c..f13ea09 100644 > --- a/fs/nfs/nfs4proc.c > +++ b/fs/nfs/nfs4proc.c > @@ -6867,7 +6867,6 @@ struct nfs4_lock_waiter { > struct task_struct *task; > struct inode *inode; > struct nfs_lowner *owner; > - bool notified; > }; > > static int > @@ -6889,13 +6888,13 @@ struct nfs4_lock_waiter { > /* Make sure it's for the right inode */ > if (nfs_compare_fh(NFS_FH(waiter->inode), &cbnl->cbnl_fh)) > return 0; > - > - waiter->notified = true; > } > > /* override "private" so we can use default_wake_function */ > wait->private = waiter->task; > - ret = autoremove_wake_function(wait, mode, flags, key); > + ret = woken_wake_function(wait, mode, flags, key); > + if (ret) > + list_del_init(&wait->entry); > wait->private = waiter; > return ret; > } > @@ -6914,8 +6913,7 @@ struct nfs4_lock_waiter { > .s_dev = server->s_dev }; > struct nfs4_lock_waiter waiter = { .task = current, > .inode = state->inode, > - .owner = &owner, > - .notified = false }; > + .owner = &owner}; > wait_queue_entry_t wait; > > /* Don't bother with waitqueue if we don't expect a callback */ > @@ -6928,21 +6926,12 @@ struct nfs4_lock_waiter { > add_wait_queue(q, &wait); > > while(!signalled()) { > - waiter.notified = false; > status = nfs4_proc_setlk(state, cmd, request); > if ((status != -EAGAIN) || IS_SETLK(cmd)) > break; > > status = -ERESTARTSYS; > - spin_lock_irqsave(&q->lock, flags); > - if (waiter.notified) { > - spin_unlock_irqrestore(&q->lock, flags); > - continue; > - } > - set_current_state(TASK_INTERRUPTIBLE); > - spin_unlock_irqrestore(&q->lock, flags); > - > - freezable_schedule_timeout(NFS4_LOCK_MAXTIMEOUT); > + wait_woken(&wait, TASK_INTERRUPTIBLE, NFS4_LOCK_MAXTIMEOUT); This seems to have dropped the "freezable" part above, such that waiting on a file lock will prevent (e.g.) a laptop from suspending. I think that needs to be in here as those waits can be quite long. > } > > finish_wait(q, &wait); -- Jeff Layton <jlayton@xxxxxxxxxx>