4.9-stable review patch. If anyone has any objections, please let me know. ------------------ [ Upstream commit 4f88476c75429ba9ab71c428b4cd2f67575bc9c1 ] xbox one was the only device that has a *_process_buttons routine. Signed-off-by: Pavel Rojtberg <rojtberg@xxxxxxxxx> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx> Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> --- drivers/input/joystick/xpad.c | 52 +++++++++++++---------------------- 1 file changed, 19 insertions(+), 33 deletions(-) diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c index 8b7fc47f7ffb..b06f4b0785f7 100644 --- a/drivers/input/joystick/xpad.c +++ b/drivers/input/joystick/xpad.c @@ -610,14 +610,28 @@ static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned cha } /* - * xpadone_process_buttons + * xpadone_process_packet * - * Process a button update packet from an Xbox one controller. + * Completes a request by converting the data into events for the + * input subsystem. This version is for the Xbox One controller. + * + * The report format was gleaned from + * https://github.com/kylelemons/xbox/blob/master/xbox.go */ -static void xpadone_process_buttons(struct usb_xpad *xpad, - struct input_dev *dev, - unsigned char *data) +static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) { + struct input_dev *dev = xpad->dev; + + /* the xbox button has its own special report */ + if (data[0] == 0X07) { + input_report_key(dev, BTN_MODE, data[4] & 0x01); + input_sync(dev); + return; + } + /* check invalid packet */ + else if (data[0] != 0X20) + return; + /* menu/view buttons */ input_report_key(dev, BTN_START, data[4] & 0x04); input_report_key(dev, BTN_SELECT, data[4] & 0x08); @@ -680,34 +694,6 @@ static void xpadone_process_buttons(struct usb_xpad *xpad, input_sync(dev); } -/* - * xpadone_process_packet - * - * Completes a request by converting the data into events for the - * input subsystem. This version is for the Xbox One controller. - * - * The report format was gleaned from - * https://github.com/kylelemons/xbox/blob/master/xbox.go - */ - -static void xpadone_process_packet(struct usb_xpad *xpad, - u16 cmd, unsigned char *data) -{ - struct input_dev *dev = xpad->dev; - - switch (data[0]) { - case 0x20: - xpadone_process_buttons(xpad, dev, data); - break; - - case 0x07: - /* the xbox button has its own special report */ - input_report_key(dev, BTN_MODE, data[4] & 0x01); - input_sync(dev); - break; - } -} - static void xpad_irq_in(struct urb *urb) { struct usb_xpad *xpad = urb->context; -- 2.17.1