4.18-stable review patch. If anyone has any objections, please let me know. ------------------ From: Kuninori Morimoto <kuninori.morimoto.gx@xxxxxxxxxxx> [ Upstream commit 69235ccf491d2e26aefd465c0d3ccd1e3b2a9a9c ] ADG has buffer over flow bug if DT has more than 3 clock-frequency. This patch fixup this issue, and uses first 2 values. clock-frequency = <x y>; /* this is OK */ clock-frequency = <x y z>; /* this is NG */ Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@xxxxxxxxxxx> Tested-by: Hiroyuki Yokoyama <hiroyuki.yokoyama.vx@xxxxxxxxxxx> Signed-off-by: Mark Brown <broonie@xxxxxxxxxx> Signed-off-by: Sasha Levin <alexander.levin@xxxxxxxxxxxxx> Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx> --- sound/soc/sh/rcar/adg.c | 5 +++++ 1 file changed, 5 insertions(+) --- a/sound/soc/sh/rcar/adg.c +++ b/sound/soc/sh/rcar/adg.c @@ -465,6 +465,11 @@ static void rsnd_adg_get_clkout(struct r goto rsnd_adg_get_clkout_end; req_size = prop->length / sizeof(u32); + if (req_size > REQ_SIZE) { + dev_err(dev, + "too many clock-frequency, use top %d\n", REQ_SIZE); + req_size = REQ_SIZE; + } of_property_read_u32_array(np, "clock-frequency", req_rate, req_size); req_48kHz_rate = 0;