[PATCH 4.14 125/165] udl-kms: change down_interruptible to down

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4.14-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Mikulas Patocka <mpatocka@xxxxxxxxxx>

commit 8456b99c16d193c4c3b7df305cf431e027f0189c upstream.

If we leave urbs around, it causes not only leak, but also memory
corruption. This patch fixes the function udl_free_urb_list, so that it
always waits for all urbs that are in progress.

Signed-off-by: Mikulas Patocka <mpatocka@xxxxxxxxxx>
Cc: stable@xxxxxxxxxxxxxxx
Signed-off-by: Dave Airlie <airlied@xxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>

---
 drivers/gpu/drm/udl/udl_main.c |    7 +------
 1 file changed, 1 insertion(+), 6 deletions(-)

--- a/drivers/gpu/drm/udl/udl_main.c
+++ b/drivers/gpu/drm/udl/udl_main.c
@@ -169,18 +169,13 @@ static void udl_free_urb_list(struct drm
 	struct list_head *node;
 	struct urb_node *unode;
 	struct urb *urb;
-	int ret;
 	unsigned long flags;
 
 	DRM_DEBUG("Waiting for completes and freeing all render urbs\n");
 
 	/* keep waiting and freeing, until we've got 'em all */
 	while (count--) {
-
-		/* Getting interrupted means a leak, but ok at shutdown*/
-		ret = down_interruptible(&udl->urbs.limit_sem);
-		if (ret)
-			break;
+		down(&udl->urbs.limit_sem);
 
 		spin_lock_irqsave(&udl->urbs.lock, flags);
 





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