The patch below does not apply to the 4.16-stable tree. If someone wants it applied there, or to any other stable or longterm tree, then please email the backport, including the original git commit id to <stable@xxxxxxxxxxxxxxx>. thanks, greg k-h ------------------ original commit in Linus's tree ------------------ >From d6bca7e7146796002308988e913d493f0c67bec0 Mon Sep 17 00:00:00 2001 From: Alex Deucher <alexander.deucher@xxxxxxx> Date: Tue, 13 Feb 2018 14:25:11 -0500 Subject: [PATCH] drm/amd/powerplay/vega10: allow mclk switching with no displays If there are no displays attached, there is no reason to disable mclk switching. Fixes mclks getting set to high when there are no displays attached. Reviewed-by: Eric Huang <JinhuiEric.Huang@xxxxxxx> Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx> Cc: stable@xxxxxxxxxxxxxxx diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/vega10_hwmgr.c b/drivers/gpu/drm/amd/powerplay/hwmgr/vega10_hwmgr.c index 6a153ad1b942..1d442a498bf6 100644 --- a/drivers/gpu/drm/amd/powerplay/hwmgr/vega10_hwmgr.c +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/vega10_hwmgr.c @@ -3171,10 +3171,13 @@ static int vega10_apply_state_adjust_rules(struct pp_hwmgr *hwmgr, PP_CAP(PHM_PlatformCaps_DisableMclkSwitchForVR); force_mclk_high = PP_CAP(PHM_PlatformCaps_ForceMclkHigh); - disable_mclk_switching = (info.display_count > 1) || - disable_mclk_switching_for_frame_lock || - disable_mclk_switching_for_vr || - force_mclk_high; + if (info.display_count == 0) + disable_mclk_switching = false; + else + disable_mclk_switching = (info.display_count > 1) || + disable_mclk_switching_for_frame_lock || + disable_mclk_switching_for_vr || + force_mclk_high; sclk = vega10_ps->performance_levels[0].gfx_clock; mclk = vega10_ps->performance_levels[0].mem_clock;