4.14-stable review patch. If anyone has any objections, please let me know. ------------------ From: Boris Brezillon <boris.brezillon@xxxxxxxxxxxxxxxxxx> commit 17b11b76b87afe9f8be199d7a5f442497133e2b0 upstream. When saving BOs in the hang state we skip one entry of the kernel_state->bo[] array, thus leaving it to NULL. This leads to a NULL pointer dereference when, later in this function, we iterate over all BOs to check their ->madv state. Fixes: ca26d28bbaa3 ("drm/vc4: improve throughput by pipelining binning and rendering jobs") Signed-off-by: Boris Brezillon <boris.brezillon@xxxxxxxxxxxxxxxxxx> Signed-off-by: Eric Anholt <eric@xxxxxxxxxx> Reviewed-by: Eric Anholt <eric@xxxxxxxxxx> Link: https://patchwork.freedesktop.org/patch/msgid/20180118145821.22344-1-boris.brezillon@xxxxxxxxxxxxxxxxxx Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx> --- drivers/gpu/drm/vc4/vc4_gem.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -146,7 +146,7 @@ vc4_save_hang_state(struct drm_device *d struct vc4_exec_info *exec[2]; struct vc4_bo *bo; unsigned long irqflags; - unsigned int i, j, unref_list_count, prev_idx; + unsigned int i, j, k, unref_list_count; kernel_state = kcalloc(1, sizeof(*kernel_state), GFP_KERNEL); if (!kernel_state) @@ -182,24 +182,24 @@ vc4_save_hang_state(struct drm_device *d return; } - prev_idx = 0; + k = 0; for (i = 0; i < 2; i++) { if (!exec[i]) continue; for (j = 0; j < exec[i]->bo_count; j++) { drm_gem_object_get(&exec[i]->bo[j]->base); - kernel_state->bo[j + prev_idx] = &exec[i]->bo[j]->base; + kernel_state->bo[k++] = &exec[i]->bo[j]->base; } list_for_each_entry(bo, &exec[i]->unref_list, unref_head) { drm_gem_object_get(&bo->base.base); - kernel_state->bo[j + prev_idx] = &bo->base.base; - j++; + kernel_state->bo[k++] = &bo->base.base; } - prev_idx = j + 1; } + WARN_ON_ONCE(k != state->bo_count); + if (exec[0]) state->start_bin = exec[0]->ct0ca; if (exec[1])