Hi Roderick, On Thu, Oct 05, 2017 at 06:03:33PM -0700, Roderick Colenbrander wrote: > From: Roderick Colenbrander <roderick.colenbrander@xxxxxxxx> > > Introduce a device table used for blacklisting devices. We currently > blacklist the motion sensor subdevice of THQ Udraw and Sony ds3/ds4. > > Signed-off-by: Roderick Colenbrander <roderick.colenbrander@xxxxxxxx> > Cc: stable@xxxxxxxxxxxxxxx > --- > drivers/input/joydev.c | 57 ++++++++++++++++++++++++++++++++++++++++++++++++++ > 1 file changed, 57 insertions(+) > > diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c > index 29d677c714d2..e2a0f63d5656 100644 > --- a/drivers/input/joydev.c > +++ b/drivers/input/joydev.c > @@ -70,6 +70,40 @@ struct joydev_client { > struct list_head node; > }; > > +/* These codes are copied from from hid-ids.h, unfortunately there is no common > + * usb_ids/bt_ids.h header. > + */ > +#define USB_VENDOR_ID_SONY 0x54c > +#define USB_VENDOR_ID_THQ 0x20d6 > +#define USB_DEVICE_ID_SONY_PS3_CONTROLLER 0x0268 > +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER 0x05c4 > +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_2 0x09cc > +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE 0x0ba0 > +#define USB_DEVICE_ID_THQ_PS3_UDRAW 0xcb17 > + > +/* List of devices blacklisted from joydev. A reason for blacklisting a > + * device is to support (legacy) software supporting joydev, but which will > + * never get updated to support these devices or features. An example would > + * be handling of motion sensors, which these applications could not handle > + * resulting in undefined behavior. > + */ > +static const struct joydev_blacklist { > + __u16 bustype; > + __u16 vendor; > + __u16 product; > + unsigned long propbit; /* Allow for filtering based on device properties. */ > +} joydev_blacklist[] = { > + { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) }, > + { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) }, > + { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) }, > + { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) }, > + { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) }, > + { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) }, > + { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE, BIT(INPUT_PROP_ACCELEROMETER) }, > + { BUS_USB, USB_VENDOR_ID_THQ, USB_DEVICE_ID_THQ_PS3_UDRAW, BIT(INPUT_PROP_ACCELEROMETER) }, > + { 0, 0, 0, 0} I would assume that regardless of connection (USB, BT, SPI, I2C, the accelerometer in PS4 controller should not be handled by joydev. I wonder if we should not factor out input device id matching from input_match_device(), add propbit handling to input device id and use it here? Then your blacklist would be: #define ACCEL_DEV(vendor, product) \ { \ .flags = INPUT_DEVICE_ID_MATCH_VENDOR | \ INPUT_DEVICE_ID_MATCH_PRODUCT | \ INPUT_DEVICE_ID_MATCH_PROPBIT, \ .vendor = (vendor), \ .product = (product), \ .propbit[0] = BIT(INPUT_PROP_ACCELEROMETER), \ } static const struct input_device_id joydev_blacklist { ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER), ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER), ... { } }; > +}; > + > static int joydev_correct(int value, struct js_corr *corr) > { > switch (corr->type) { > @@ -805,6 +839,25 @@ static bool joydev_dev_is_absolute_mouse(struct input_dev *dev) > return true; > } > > + > +static bool joydev_dev_is_blacklisted(struct input_dev *dev) > +{ > + int i; > + > + for (i = 0; joydev_blacklist[i].vendor; i++) { > + if (dev->id.bustype == joydev_blacklist[i].bustype && > + dev->id.vendor == joydev_blacklist[i].vendor && > + dev->id.product == joydev_blacklist[i].product && > + dev->propbit[0] == joydev_blacklist[i].propbit) You probably want "&" and not strict match? > + { > + dev_info(&dev->dev, "joydev: Blacklisting '%s'\n", dev->name); > + return true; > + } > + } > + > + return false; > +} > + > static bool joydev_match(struct input_handler *handler, struct input_dev *dev) > { > /* Avoid touchpads and touchscreens */ > @@ -819,6 +872,10 @@ static bool joydev_match(struct input_handler *handler, struct input_dev *dev) > if (joydev_dev_is_absolute_mouse(dev)) > return false; > > + /* Disable blacklisted devices */ > + if (joydev_dev_is_blacklisted(dev)) > + return false; > + > return true; > } > > -- > 2.13.6 > Thanks. -- Dmitry