On Tue, Aug 29, 2017 at 05:49:34PM +0100, Dave Martin wrote: > commit 096622104e14d8a1db4860bd557717067a0515d2 upstream. > > There are some tricky dependencies between the different stages of > flushing the FPSIMD register state during exec, and these can race > with context switch in ways that can cause the old task's regs to > leak across. In particular, a context switch during the memset() can > cause some of the task's old FPSIMD registers to reappear. > > Disabling preemption for this small window would be no big deal for > performance: preemption is already disabled for similar scenarios > like updating the FPSIMD registers in sigreturn. > > So, instead of rearranging things in ways that might swap existing > subtle bugs for new ones, this patch just disables preemption > around the FPSIMD state flushing so that races of this type can't > occur here. This brings fpsimd_flush_thread() into line with other > code paths. > > Cc: <stable@xxxxxxxxxxxxxxx> # 3.16.x > Cc: <stable@xxxxxxxxxxxxxxx> # 4.1.x-4.9.x > Fixes: 674c242c9323 ("arm64: flush FP/SIMD state correctly after execve()") > Reviewed-by: Ard Biesheuvel <ard.biesheuvel@xxxxxxxxxx> > Signed-off-by: Dave Martin <Dave.Martin@xxxxxxx> > Signed-off-by: Will Deacon <will.deacon@xxxxxxx> > --- > > For stable only. > > 3.17.x-4.0.x don't appear active, and this patch isn't sufficient to fix > them (they would need 674c242c9323 also). 3.18 is "semi-active" in that I'm trying to keep it alive for the millions of devices that rely on it out in the world at the moment... So I've queued up both of these patches for that tree, don't know why 3.18 didn't catch it in the first place. thanks, greg k-h