The patch does what it says. Tested-by: Mika Kahola <mika.kahola@xxxxxxxxx> Reviewed-by: Mika Kahola <mika.kahola@xxxxxxxxx> On Thu, 2016-12-15 at 19:47 +0200, ville.syrjala@xxxxxxxxxxxxxxx wrote: > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > The scanline counter is bonkers on VLV/CHV DSI. The scanline counter > increment is not lined up with the start of vblank like it is on > every other platform and output type. This causes problems for > both the vblank timestamping and atomic update vblank evasion. > > On my FFRD8 machine at least, the scanline counter increment > happens about 1/3 of a scanline ahead of the start of vblank (which > is where all register latching happens still). That means we can't > trust the scanline counter to tell us whether we're in vblank or not > while we're on that particular line. In order to keep vblank > timestamping in working condition when called from the vblank irq, > we'll leave scanline_offset at one, which means that the entire > line containing the start of vblank is considered to be inside > the vblank. > > For the vblank evasion we'll need to consider that entire line > to be bad, since we can't tell whether the registers already > got latched or not. And we can't actually use the start of vblank > interrupt to get us past that line as the interrupt would fire > too soon, and then we'd up waiting for the next start of vblank > instead. One way around that would using the frame start > interrupt instead since that wouldn't fire until the next > scanline, but that would require some bigger changes in the > interrupt code. So for simplicity we'll just poll until we get > past the bad line. > > v2: Adjust the comments a bit > > Cc: stable@xxxxxxxxxxxxxxx > Cc: Jonas Aaberg <cja@xxxxxxx> > Tested-by: Jonas Aaberg <cja@xxxxxxx> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99086 > Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > --- > drivers/gpu/drm/i915/intel_display.c | 9 +++++++++ > drivers/gpu/drm/i915/intel_sprite.c | 21 +++++++++++++++++++++ > 2 files changed, 30 insertions(+) > > diff --git a/drivers/gpu/drm/i915/intel_display.c > b/drivers/gpu/drm/i915/intel_display.c > index 9cc5dbfc314b..159b2eb9766b 100644 > --- a/drivers/gpu/drm/i915/intel_display.c > +++ b/drivers/gpu/drm/i915/intel_display.c > @@ -13852,6 +13852,15 @@ static void update_scanline_offset(struct > intel_crtc *crtc) > * type. For DP ports it behaves like most other platforms, > but on HDMI > * there's an extra 1 line difference. So we need to add two > instead of > * one to the value. > + * > + * On VLV/CHV DSI the scanline counter would appear to > increment > + * approx. 1/3 of a scanline before start of vblank. > Unfortunately > + * that means we can't tell whether we're in vblank or not > while > + * we're on that particular line. We must still set > scanline_offset > + * to 1 so that the vblank timestamps come out correct when > we query > + * the scanline counter from within the vblank interrupt > handler. > + * However if queried just before the start of vblank we'll > get an > + * answer that's slightly in the future. > */ > if (IS_GEN2(dev_priv)) { > const struct drm_display_mode *adjusted_mode = > &crtc->config->base.adjusted_mode; > diff --git a/drivers/gpu/drm/i915/intel_sprite.c > b/drivers/gpu/drm/i915/intel_sprite.c > index 7031bc733d97..fb0e0d8e893a 100644 > --- a/drivers/gpu/drm/i915/intel_sprite.c > +++ b/drivers/gpu/drm/i915/intel_sprite.c > @@ -81,10 +81,13 @@ int intel_usecs_to_scanlines(const struct > drm_display_mode *adjusted_mode, > */ > void intel_pipe_update_start(struct intel_crtc *crtc) > { > + struct drm_i915_private *dev_priv = to_i915(crtc->base.dev); > const struct drm_display_mode *adjusted_mode = &crtc- > >config->base.adjusted_mode; > long timeout = msecs_to_jiffies_timeout(1); > int scanline, min, max, vblank_start; > wait_queue_head_t *wq = drm_crtc_vblank_waitqueue(&crtc- > >base); > + bool need_vlv_dsi_wa = (IS_VALLEYVIEW(dev_priv) || > IS_CHERRYVIEW(dev_priv)) && > + intel_crtc_has_type(crtc->config, INTEL_OUTPUT_DSI); > DEFINE_WAIT(wait); > > vblank_start = adjusted_mode->crtc_vblank_start; > @@ -136,6 +139,24 @@ void intel_pipe_update_start(struct intel_crtc > *crtc) > > drm_crtc_vblank_put(&crtc->base); > > + /* > + * On VLV/CHV DSI the scanline counter would appear to > + * increment approx. 1/3 of a scanline before start of > vblank. > + * The registers still get latched at start of vblank > however. > + * This means we must not write any registers on the first > + * line of vblank (since not the whole line is actually in > + * vblank). And unfortunately we can't use the interrupt to > + * wait here since it will fire too soon. We could use the > + * frame start interrupt instead since it will fire after > the > + * critical scanline, but that would require more changes > + * in the interrupt code. So for now we'll just do the nasty > + * thing and poll for the bad scanline to pass us by. > + * > + * FIXME figure out if BXT+ DSI suffers from this as well > + */ > + while (need_vlv_dsi_wa && scanline == vblank_start) > + scanline = intel_get_crtc_scanline(crtc); > + > crtc->debug.scanline_start = scanline; > crtc->debug.start_vbl_time = ktime_get(); > crtc->debug.start_vbl_count = > intel_crtc_get_vblank_counter(crtc); -- Mika Kahola - Intel OTC