[patch added to 3.12-stable] Input: iforce - validate number of endpoints before using them

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From: Johan Hovold <johan@xxxxxxxxxx>

This patch has been added to the 3.12 stable tree. If you have any
objections, please let us know.

===============

commit 59cf8bed44a79ec42303151dd014fdb6434254bb upstream.

Make sure to check the number of endpoints to avoid dereferencing a
NULL-pointer or accessing memory that lie beyond the end of the endpoint
array should a malicious device lack the expected endpoints.

Signed-off-by: Johan Hovold <johan@xxxxxxxxxx>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx>
Signed-off-by: Jiri Slaby <jslaby@xxxxxxx>
---
 drivers/input/joystick/iforce/iforce-usb.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/drivers/input/joystick/iforce/iforce-usb.c b/drivers/input/joystick/iforce/iforce-usb.c
index d96aa27dfcdc..db64adfbe1af 100644
--- a/drivers/input/joystick/iforce/iforce-usb.c
+++ b/drivers/input/joystick/iforce/iforce-usb.c
@@ -141,6 +141,9 @@ static int iforce_usb_probe(struct usb_interface *intf,
 
 	interface = intf->cur_altsetting;
 
+	if (interface->desc.bNumEndpoints < 2)
+		return -ENODEV;
+
 	epirq = &interface->endpoint[0].desc;
 	epout = &interface->endpoint[1].desc;
 
-- 
2.12.2




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