If the request->wa_tail is 0 (because it landed exactly on the end of the ringbuffer), when we reconstruct request->tail following a reset we fill in an illegal value (-8 or 0x001ffff8). As a result, RING_HEAD is never able to catch up with RING_TAIL and the GPU spins endlessly. If the ring contains a couple of breadcrumbs, even our hangcheck is unable to catch the busy-looping as the ACTHD and seqno continually advance. v2: Move the wrap into a common intel_ring_wrap(). Fixes: a3aabe86a340 ("drm/i915/execlists: Reinitialise context image after GPU hang") Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Cc: Mika Kuoppala <mika.kuoppala@xxxxxxxxx> Cc: <stable@xxxxxxxxxxxxxxx> # v4.10+ --- drivers/gpu/drm/i915/intel_lrc.c | 4 +++- drivers/gpu/drm/i915/intel_ringbuffer.h | 10 ++++++++-- 2 files changed, 11 insertions(+), 3 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_lrc.c b/drivers/gpu/drm/i915/intel_lrc.c index b75df70e8e0e..32fb8ad3fd36 100644 --- a/drivers/gpu/drm/i915/intel_lrc.c +++ b/drivers/gpu/drm/i915/intel_lrc.c @@ -1278,7 +1278,9 @@ static void reset_common_ring(struct intel_engine_cs *engine, GEM_BUG_ON(request->ctx != port[0].request->ctx); /* Reset WaIdleLiteRestore:bdw,skl as well */ - request->tail = request->wa_tail - WA_TAIL_DWORDS * sizeof(u32); + request->tail = + intel_ring_wrap(request->ring, + request->wa_tail - WA_TAIL_DWORDS*sizeof(u32)); GEM_BUG_ON(!IS_ALIGNED(request->tail, 8)); } diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h index 166aa1ae65cf..17ac44980d84 100644 --- a/drivers/gpu/drm/i915/intel_ringbuffer.h +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h @@ -515,12 +515,18 @@ intel_ring_advance(struct drm_i915_gem_request *req, u32 *cs) } static inline u32 -intel_ring_offset(struct drm_i915_gem_request *req, void *addr) +intel_ring_wrap(const struct intel_ring *ring, u32 pos) +{ + return pos & (ring->size - 1); +} + +static inline u32 +intel_ring_offset(const struct drm_i915_gem_request *req, void *addr) { /* Don't write ring->size (equivalent to 0) as that hangs some GPUs. */ u32 offset = addr - req->ring->vaddr; GEM_BUG_ON(offset > req->ring->size); - return offset & (req->ring->size - 1); + return intel_ring_wrap(req->ring, offset); } void intel_ring_update_space(struct intel_ring *ring); -- 2.11.0