[PATCH 3.16 044/306] dm: mark request_queue dead before destroying the DM device

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3.16.40-rc1 review patch.  If anyone has any objections, please let me know.

------------------

From: Bart Van Assche <bart.vanassche@xxxxxxxxxxx>

commit 3b785fbcf81c3533772c52b717f77293099498d3 upstream.

This avoids that new requests are queued while __dm_destroy() is in
progress.

Signed-off-by: Bart Van Assche <bart.vanassche@xxxxxxxxxxx>
Signed-off-by: Mike Snitzer <snitzer@xxxxxxxxxx>
[js: use md->queue instead of non-present helper]
Signed-off-by: Jiri Slaby <jslaby@xxxxxxx>
Signed-off-by: Ben Hutchings <ben@xxxxxxxxxxxxxxx>
---
 drivers/md/dm.c | 5 +++++
 1 file changed, 5 insertions(+)

--- a/drivers/md/dm.c
+++ b/drivers/md/dm.c
@@ -2407,6 +2407,7 @@ EXPORT_SYMBOL_GPL(dm_device_name);
 
 static void __dm_destroy(struct mapped_device *md, bool wait)
 {
+	struct request_queue *q = md->queue;
 	struct dm_table *map;
 	int srcu_idx;
 
@@ -2417,6 +2418,10 @@ static void __dm_destroy(struct mapped_d
 	set_bit(DMF_FREEING, &md->flags);
 	spin_unlock(&_minor_lock);
 
+	spin_lock_irq(q->queue_lock);
+	queue_flag_set(QUEUE_FLAG_DYING, q);
+	spin_unlock_irq(q->queue_lock);
+
 	/*
 	 * Take suspend_lock so that presuspend and postsuspend methods
 	 * do not race with internal suspend.




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