Patch "Fix reconnect to not defer smb3 session reconnect long after socket reconnect" has been added to the 3.14-stable tree

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This is a note to let you know that I've just added the patch titled

    Fix reconnect to not defer smb3 session reconnect long after socket reconnect

to the 3.14-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     fix-reconnect-to-not-defer-smb3-session-reconnect-long-after-socket-reconnect.patch
and it can be found in the queue-3.14 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.


>From 4fcd1813e6404dd4420c7d12fb483f9320f0bf93 Mon Sep 17 00:00:00 2001
From: Steve French <smfrench@xxxxxxxxx>
Date: Wed, 22 Jun 2016 20:12:05 -0500
Subject: Fix reconnect to not defer smb3 session reconnect long after socket reconnect

From: Steve French <smfrench@xxxxxxxxx>

commit 4fcd1813e6404dd4420c7d12fb483f9320f0bf93 upstream.

Azure server blocks clients that open a socket and don't do anything on it.
In our reconnect scenarios, we can reconnect the tcp session and
detect the socket is available but we defer the negprot and SMB3 session
setup and tree connect reconnection until the next i/o is requested, but
this looks suspicous to some servers who expect SMB3 negprog and session
setup soon after a socket is created.

In the echo thread, reconnect SMB3 sessions and tree connections
that are disconnected.  A later patch will replay persistent (and
resilient) handle opens.

Signed-off-by: Steve French <steve.french@xxxxxxxxxxxxxxx>
Acked-by: Pavel Shilovsky <pshilovsky@xxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>

---
 fs/cifs/connect.c |    4 +++-
 fs/cifs/smb2pdu.c |   27 +++++++++++++++++++++++++++
 2 files changed, 30 insertions(+), 1 deletion(-)

--- a/fs/cifs/connect.c
+++ b/fs/cifs/connect.c
@@ -410,7 +410,9 @@ cifs_echo_request(struct work_struct *wo
 	 * server->ops->need_neg() == true. Also, no need to ping if
 	 * we got a response recently.
 	 */
-	if (!server->ops->need_neg || server->ops->need_neg(server) ||
+
+	if (server->tcpStatus == CifsNeedReconnect ||
+	    server->tcpStatus == CifsExiting || server->tcpStatus == CifsNew ||
 	    (server->ops->can_echo && !server->ops->can_echo(server)) ||
 	    time_before(jiffies, server->lstrp + SMB_ECHO_INTERVAL - HZ))
 		goto requeue_echo;
--- a/fs/cifs/smb2pdu.c
+++ b/fs/cifs/smb2pdu.c
@@ -1590,6 +1590,33 @@ SMB2_echo(struct TCP_Server_Info *server
 
 	cifs_dbg(FYI, "In echo request\n");
 
+	if (server->tcpStatus == CifsNeedNegotiate) {
+		struct list_head *tmp, *tmp2;
+		struct cifs_ses *ses;
+		struct cifs_tcon *tcon;
+
+		cifs_dbg(FYI, "Need negotiate, reconnecting tcons\n");
+		spin_lock(&cifs_tcp_ses_lock);
+		list_for_each(tmp, &server->smb_ses_list) {
+			ses = list_entry(tmp, struct cifs_ses, smb_ses_list);
+			list_for_each(tmp2, &ses->tcon_list) {
+				tcon = list_entry(tmp2, struct cifs_tcon,
+						  tcon_list);
+				/* add check for persistent handle reconnect */
+				if (tcon && tcon->need_reconnect) {
+					spin_unlock(&cifs_tcp_ses_lock);
+					rc = smb2_reconnect(SMB2_ECHO, tcon);
+					spin_lock(&cifs_tcp_ses_lock);
+				}
+			}
+		}
+		spin_unlock(&cifs_tcp_ses_lock);
+	}
+
+	/* if no session, renegotiate failed above */
+	if (server->tcpStatus == CifsNeedNegotiate)
+		return -EIO;
+
 	rc = small_smb2_init(SMB2_ECHO, NULL, (void **)&req);
 	if (rc)
 		return rc;


Patches currently in stable-queue which might be from smfrench@xxxxxxxxx are

queue-3.14/fix-reconnect-to-not-defer-smb3-session-reconnect-long-after-socket-reconnect.patch
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