[patch added to 3.12-stable] ASoC: dpcm: fix the BE state on hw_free

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From: Vinod Koul <vinod.koul@xxxxxxxxx>

This patch has been added to the 3.12 stable tree. If you have any
objections, please let us know.

===============

commit 5e82d2be6ee53275c72e964507518d7964c82753 upstream.

While performing hw_free, DPCM checks the BE state but leaves out
the suspend state. The suspend state needs to be checked as well,
as we might be suspended and then usermode closes rather than
resuming the audio stream.

This was found by a stress testing of system with playback in
loop and killed after few seconds running in background and second
script running suspend-resume test in loop

Signed-off-by: Vinod Koul <vinod.koul@xxxxxxxxx>
Acked-by: Liam Girdwood <liam.r.girdwood@xxxxxxxxxxxxxxx>
Signed-off-by: Mark Brown <broonie@xxxxxxxxxx>
Signed-off-by: Jiri Slaby <jslaby@xxxxxxx>
---
 sound/soc/soc-pcm.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/sound/soc/soc-pcm.c b/sound/soc/soc-pcm.c
index 8457ebb7439e..81e2efd07cfd 100644
--- a/sound/soc/soc-pcm.c
+++ b/sound/soc/soc-pcm.c
@@ -1275,7 +1275,8 @@ static int dpcm_be_dai_hw_free(struct snd_soc_pcm_runtime *fe, int stream)
 		    (be->dpcm[stream].state != SND_SOC_DPCM_STATE_PREPARE) &&
 		    (be->dpcm[stream].state != SND_SOC_DPCM_STATE_HW_FREE) &&
 		    (be->dpcm[stream].state != SND_SOC_DPCM_STATE_PAUSED) &&
-		    (be->dpcm[stream].state != SND_SOC_DPCM_STATE_STOP))
+		    (be->dpcm[stream].state != SND_SOC_DPCM_STATE_STOP) &&
+		    (be->dpcm[stream].state != SND_SOC_DPCM_STATE_SUSPEND))
 			continue;
 
 		dev_dbg(be->dev, "ASoC: hw_free BE %s\n",
-- 
2.7.1

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