Re: Crashes with 874bbfe600a6 in 3.18.25

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On Wed, 3 Feb 2016, Tejun Heo wrote:
> On Wed, Feb 03, 2016 at 01:28:56PM +0100, Michal Hocko wrote:
> > > The CPU was 168, and that one was offlined in the meantime. So
> > > __queue_work fails at:
> > >   if (!(wq->flags & WQ_UNBOUND))
> > >     pwq = per_cpu_ptr(wq->cpu_pwqs, cpu);
> > >   else
> > >     pwq = unbound_pwq_by_node(wq, cpu_to_node(cpu));
> > >     ^^^                           ^^^^ NODE is -1
> > >       \ pwq is NULL
> > > 
> > >   if (last_pool && last_pool != pwq->pool) { <--- BOOM
> 
> So, the proper fix here is keeping cpu <-> node mapping stable across
> cpu on/offlining which has been being worked on for a long time now.
> The patchst is pending and it fixes other issues too.
> 
> > So I think 874bbfe600a6 is really bogus. It should be reverted. We
> > already have a proper fix for vmstat 176bed1de5bf ("vmstat: explicitly
> > schedule per-cpu work on the CPU we need it to run on"). This which
> > should be used for the stable trees as a replacement.
> 
> It's not bogus.  We can't flip a property that has been guaranteed
> without any provision for verification.  Why do you think vmstat blow
> up in the first place?  vmstat would be the canary case as it runs
> frequently on all systems.  It's exactly the sign that we can't break
> this guarantee willy-nilly.

You're in complete failure denial mode once again.

Fact is:

  That patch breaks stuff because there is no stable cpu -> node mapping
  accross cpu on/offlining. As a result this selects unbound_pwq_by_node() on
  node -1.

The reason why you need to do that work->cpu assignment might be legitimate,
but that does not justify that you expose systems to a lurking out of bounds
access which results in a NULL pointer dereference.

As long as cpu_to_node(cpu) can return -1, we need a sanity check there. And
we need that now and not at some point in the future when the patches
establishing a stable cpu -> node mapping are finished.

Stop arguing around a bug which really exists and was exposed by this patch.

Thanks,

	tglx


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