RE: [Intel-gfx] [PATCH] drm/i915: Workaround incoherence between fences and LLC across multiple CPUs

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> -----Original Message-----
> From: daniel.vetter@xxxxxxxx [mailto:daniel.vetter@xxxxxxxx] On Behalf Of
> Daniel Vetter
> Sent: Monday, June 10, 2013 3:38 PM
> To: Bloomfield, Jon
> Cc: Carsten Emde; Chris Wilson; Jesse Barnes; Intel Graphics Development;
> Steven Rostedt; Christoph Mathys; stable
> Subject: Re: [Intel-gfx] [PATCH] drm/i915: Workaround incoherence
> between fences and LLC across multiple CPUs
> 
> On Mon, Jun 10, 2013 at 3:17 PM, Bloomfield, Jon
> <jon.bloomfield@xxxxxxxxx> wrote:
> >> -----Original Message-----
> >> From: daniel.vetter@xxxxxxxx [mailto:daniel.vetter@xxxxxxxx] On
> >> Behalf Of Daniel Vetter
> >> Sent: Saturday, June 08, 2013 10:22 PM
> >> To: Carsten Emde
> >> Cc: Chris Wilson; Jesse Barnes; Intel Graphics Development;
> >> Bloomfield, Jon; Steven Rostedt; Christoph Mathys; stable
> >> Subject: Re: [Intel-gfx] [PATCH] drm/i915: Workaround incoherence
> >> between fences and LLC across multiple CPUs
> >>
> >> On Sat, Jun 8, 2013 at 10:41 PM, Carsten Emde <C.Emde@xxxxxxxxx>
> wrote:
> >> > On 04/08/2013 11:54 AM, Daniel Vetter wrote:
> >> >>
> >> >> On Fri, Apr 05, 2013 at 09:03:27AM -0700, Jesse Barnes wrote:
> >> >>>
> >> >>> On Thu,  4 Apr 2013 21:31:03 +0100 Chris Wilson
> >> >>> <chris@xxxxxxxxxxxxxxxxxx> wrote:
> >> >>>
> >> >>>> In order to fully serialize access to the fenced region and the
> >> >>>> update to the fence register we need to take extreme measures on
> >> >>>> SNB+, and manually flush writes to memory prior to writing the
> >> >>>> fence register in conjunction with the memory barriers placed
> >> >>>> around
> >> the register write.
> >> >>>>
> >> >>>> Fixes i-g-t/gem_fence_thrash
> >> >>>>
> >> >>>> v2: Bring a bigger gun
> >> >>>> v3: Switch the bigger gun for heavier bullets (Arjan van de Ven)
> >> >>>> v4: Remove changes for working generations.
> >> >>>> v5: Reduce to a per-cpu wbinvd() call prior to updating the fences.
> >> >>>> v6: Rewrite comments to ellide forgotten history.
> >> >>>>
> >> >>>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=62191
> >> >>>> Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
> >> >>>> Cc: Jon Bloomfield <jon.bloomfield@xxxxxxxxx>
> >> >>>> Tested-by: Jon Bloomfield <jon.bloomfield@xxxxxxxxx> (v2)
> >> >>>> Cc: stable@xxxxxxxxxxxxxxx
> >> >>>> ---
> >> >>>>   drivers/gpu/drm/i915/i915_gem.c |   28
> >> +++++++++++++++++++++++-----
> >> >>>>   1 file changed, 23 insertions(+), 5 deletions(-)
> >> >>>>
> >> >>>> diff --git a/drivers/gpu/drm/i915/i915_gem.c
> >> >>>> b/drivers/gpu/drm/i915/i915_gem.c index fa4ea1a..8f7739e 100644
> >> >>>> --- a/drivers/gpu/drm/i915/i915_gem.c
> >> >>>> +++ b/drivers/gpu/drm/i915/i915_gem.c
> >> >>>> @@ -2689,17 +2689,35 @@ static inline int fence_number(struct
> >> >>>> drm_i915_private *dev_priv,
> >> >>>>         return fence - dev_priv->fence_regs;
> >> >>>>   }
> >> >>>>
> >> >>>> +static void i915_gem_write_fence__ipi(void *data) {
> >> >>>> +       wbinvd();
> >> >>>> +}
> >> >>>> +
> >> >>>>   static void i915_gem_object_update_fence(struct
> >> >>>> drm_i915_gem_object *obj,
> >> >>>>                                          struct
> >> >>>> drm_i915_fence_reg *fence,
> >> >>>>                                          bool enable)
> >> >>>>   {
> >> >>>> -       struct drm_i915_private *dev_priv = obj->base.dev-
> >dev_private;
> >> >>>> -       int reg = fence_number(dev_priv, fence);
> >> >>>> -
> >> >>>> -       i915_gem_write_fence(obj->base.dev, reg, enable ? obj :
> NULL);
> >> >>>> +       struct drm_device *dev = obj->base.dev;
> >> >>>> +       struct drm_i915_private *dev_priv = dev->dev_private;
> >> >>>> +       int fence_reg = fence_number(dev_priv, fence);
> >> >>>> +
> >> >>>> +       /* In order to fully serialize access to the fenced region and
> >> >>>> +        * the update to the fence register we need to take extreme
> >> >>>> +        * measures on SNB+. In theory, the write to the fence register
> >> >>>> +        * flushes all memory transactions before, and coupled with the
> >> >>>> +        * mb() placed around the register write we serialise all
> memory
> >> >>>> +        * operations with respect to the changes in the tiler. Yet, on
> >> >>>> +        * SNB+ we need to take a step further and emit an
> >> >>>> + explicit
> >> >>>> wbinvd()
> >> >>>> +        * on each processor in order to manually flush all memory
> >> >>>> +        * transactions before updating the fence register.
> >> >>>> +        */
> >> >>>> +       if (HAS_LLC(obj->base.dev))
> >> >>>> +               on_each_cpu(i915_gem_write_fence__ipi, NULL, 1);
> >> >>>> +       i915_gem_write_fence(dev, fence_reg, enable ? obj :
> >> >>>> + NULL);
> >> >>>>
> >> >>>>         if (enable) {
> >> >>>> -               obj->fence_reg = reg;
> >> >>>> +               obj->fence_reg = fence_reg;
> >> >>>>                 fence->obj = obj;
> >> >>>>                 list_move_tail(&fence->lru_list,
> >> >>>> &dev_priv->mm.fence_list);
> >> >>>>         } else {
> >> >>>
> >> >>>
> >> >>> I almost wish x86 just gave up and went fully weakly ordered.  At
> >> >>> least then we'd know we need barriers everywhere, rather than
> >> >>> just in mystical places.
> >> >>>
> >> >>> Reviewed-by: Jesse Barnes <jbarnes@xxxxxxxxxxxxxxxx>
> >> >>
> >> >>
> >> >> Queued for -next, thanks for the patch. I am a bit unhappy that
> >> >> the testcase doesn't work too well and can't reliably reproduce
> >> >> this on all affected machines. But I've tried a bit to improve
> >> >> things and it's very fickle. I guess we just have to accept this
> >> >> :(
> >> >
> >> >
> >> > Under real-time conditions when we expect deterministic response to
> >> > external and internal events at any time within a couple of
> >> > microseconds, invalidating and flushing the entire cache in a
> >> > running system is unacceptable. This is introducing latencies of
> >> > several milliseconds which was clearly shown in RT regression tests
> >> > on a kernel with this patch applied
> (https://www.osadl.org/?id=1543#c7602).
> >> > We therefore have to revert it in the RT patch queue - kind of a
> >> > workaround of a workaround.
> >> >
> >> > Would simply be wonderful, if we could get rid of the hateful wbinvd().
> >>
> >> I'm somewhat surprised people have not started to scream earlier
> >> about this one ;-)
> >>
> >> We're trying to figure out whether there's a less costly w/a (we have
> >> some benchmark where it kills performance, too) but until that's done
> >> we pretty much need to stick with it. If you want to avoid any bad
> >> side-effects due to that w/a you can alternatively pin all gpu
> >> rendering tasks to the same cpu core/thread.
> >> -Daniel
> >> --
> >> Daniel Vetter
> >> Software Engineer, Intel Corporation
> >> +41 (0) 79 365 57 48 - http://blog.ffwll.ch
> >
> > This is such a serious bug, I'm surprised it hasn't been seen elsewhere
> already. We shouldn't just not fix it because the only known fix could have a
> performance impact. There's no point having fast tiled accesses that can't be
> relied upon. We need to release an interim fix while we look for better
> solutions.
> >
> > Daniel, how does pinning to a single CPU avoid the wbinvd() ? The page-
> fault code doesn't know not to apply the workaround in that case surely ?
> 
> It's only that the incoherency only shows up if you both migrate threads
> between different cpus and also need to steal fence registers.
> If you pin all threads to the same cpu thread/core (with e.g. with numactl or
> sched_setaffinity tools) then we haven't yet seen a corruption.
> -Daniel
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> +41 (0) 79 365 57 48 - http://blog.ffwll.ch

Ok, you're saying we could back the fix out, and force all apps mapping tiled-buffers to set the CPU affinity to an agreed single CPU ? All apps would have to use the same CPU, otherwise we're back where we started, in which case I think performance would still nose-dive.
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