Patch "drm/v3d: Ensure job pointer is set to NULL after job completion" has been added to the 6.12-stable tree

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This is a note to let you know that I've just added the patch titled

    drm/v3d: Ensure job pointer is set to NULL after job completion

to the 6.12-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     drm-v3d-ensure-job-pointer-is-set-to-null-after-job-.patch
and it can be found in the queue-6.12 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.



commit ab48977d8c5709ea1f62a31443c1d4dab2ea87b1
Author: Maíra Canal <mcanal@xxxxxxxxxx>
Date:   Mon Jan 13 12:47:40 2025 -0300

    drm/v3d: Ensure job pointer is set to NULL after job completion
    
    [ Upstream commit e4b5ccd392b92300a2b341705cc4805681094e49 ]
    
    After a job completes, the corresponding pointer in the device must
    be set to NULL. Failing to do so triggers a warning when unloading
    the driver, as it appears the job is still active. To prevent this,
    assign the job pointer to NULL after completing the job, indicating
    the job has finished.
    
    Fixes: 14d1d1908696 ("drm/v3d: Remove the bad signaled() implementation.")
    Signed-off-by: Maíra Canal <mcanal@xxxxxxxxxx>
    Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@xxxxxxxxxx>
    Link: https://patchwork.freedesktop.org/patch/msgid/20250113154741.67520-1-mcanal@xxxxxxxxxx
    Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>

diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index 20bf33702c3c4..da203045df9be 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -108,6 +108,7 @@ v3d_irq(int irq, void *arg)
 		v3d_job_update_stats(&v3d->bin_job->base, V3D_BIN);
 		trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
 		dma_fence_signal(&fence->base);
+		v3d->bin_job = NULL;
 		status = IRQ_HANDLED;
 	}
 
@@ -118,6 +119,7 @@ v3d_irq(int irq, void *arg)
 		v3d_job_update_stats(&v3d->render_job->base, V3D_RENDER);
 		trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
 		dma_fence_signal(&fence->base);
+		v3d->render_job = NULL;
 		status = IRQ_HANDLED;
 	}
 
@@ -128,6 +130,7 @@ v3d_irq(int irq, void *arg)
 		v3d_job_update_stats(&v3d->csd_job->base, V3D_CSD);
 		trace_v3d_csd_irq(&v3d->drm, fence->seqno);
 		dma_fence_signal(&fence->base);
+		v3d->csd_job = NULL;
 		status = IRQ_HANDLED;
 	}
 
@@ -165,6 +168,7 @@ v3d_hub_irq(int irq, void *arg)
 		v3d_job_update_stats(&v3d->tfu_job->base, V3D_TFU);
 		trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
 		dma_fence_signal(&fence->base);
+		v3d->tfu_job = NULL;
 		status = IRQ_HANDLED;
 	}
 




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