Re: Patch "drm/sched: Always wake up correct scheduler in drm_sched_entity_push_job" has been added to the 6.10-stable tree

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Am 07.10.24 um 19:59 schrieb Greg KH:
On Mon, Oct 07, 2024 at 07:53:26PM +0200, Christian König wrote:
Hi Greg,

please drop this patch from all backports. It turned out to be broken and
the old handling has been restored by a revert.

Sorry for the noise. The revert should show up in Linus tree by the end of
the week.
What is the revert's git id?  I'd rather take that so we don't have any
"why wasn't this patch applied" stuff later on.

Good point. I was also not 100% sure which ones of Tvrtko's patches we had to revert.

Here is the git Id from the drm-misc-fixes branch:

commit abf201f6ce14c4ceeccde5471bdf59614b83a3d8
Author: Christian König <christian.koenig@xxxxxxx>
Date:   Mon Sep 30 15:07:49 2024 +0200

    drm/sched: revert "Always increment correct scheduler score"

    This reverts commit 087913e0ba2b3b9d7ccbafb2acf5dab9e35ae1d5.

    It turned out that the original code was correct since the rq can only
    change when there is no armed job for an entity.

    This change here broke the logic since we only incremented the counter
    for the first job, so revert it.

    Signed-off-by: Christian König <christian.koenig@xxxxxxx>
    Acked-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxx>
    Link: https://patchwork.freedesktop.org/patch/msgid/20240930131451.536150-1-christian.koenig@xxxxxxx

Sorry for the noise, we should have catched that during the review and put the stable tag on the revert as well.

Regards,
Christian.


thanks,

greg k-h





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