This is a note to let you know that I've just added the patch titled drm/msm/a5xx: workaround early ring-buffer emptiness check to the 5.10-stable tree which can be found at: http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary The filename of the patch is: drm-msm-a5xx-workaround-early-ring-buffer-emptiness-.patch and it can be found in the queue-5.10 subdirectory. If you, or anyone else, feels it should not be added to the stable tree, please let <stable@xxxxxxxxxxxxxxx> know about it. commit 7ee9a75dedc777dc7c70a1956af410bacb743dd0 Author: Vladimir Lypak <vladimir.lypak@xxxxxxxxx> Date: Sun Sep 1 13:54:03 2024 +0000 drm/msm/a5xx: workaround early ring-buffer emptiness check [ Upstream commit a30f9f65b5ac82d4390548c32ed9c7f05de7ddf5 ] There is another cause for soft lock-up of GPU in empty ring-buffer: race between GPU executing last commands and CPU checking ring for emptiness. On GPU side IRQ for retire is triggered by CACHE_FLUSH_TS event and RPTR shadow (which is used to check ring emptiness) is updated a bit later from CP_CONTEXT_SWITCH_YIELD. Thus if GPU is executing its last commands slow enough or we check that ring too fast we will miss a chance to trigger switch to lower priority ring because current ring isn't empty just yet. This can escalate to lock-up situation described in previous patch. To work-around this issue we keep track of last submit sequence number for each ring and compare it with one written to memptrs from GPU during execution of CACHE_FLUSH_TS event. Fixes: b1fc2839d2f9 ("drm/msm: Implement preemption for A5XX targets") Signed-off-by: Vladimir Lypak <vladimir.lypak@xxxxxxxxx> Patchwork: https://patchwork.freedesktop.org/patch/612047/ Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx> Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c index aa2b2958237f4..e0cf42323cf91 100644 --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c @@ -56,6 +56,8 @@ void a5xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring, static void a5xx_submit_in_rb(struct msm_gpu *gpu, struct msm_gem_submit *submit) { + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); struct msm_ringbuffer *ring = submit->ring; struct msm_gem_object *obj; uint32_t *ptr, dwords; @@ -100,6 +102,7 @@ static void a5xx_submit_in_rb(struct msm_gpu *gpu, struct msm_gem_submit *submit } } + a5xx_gpu->last_seqno[ring->id] = submit->seqno; a5xx_flush(gpu, ring, true); a5xx_preempt_trigger(gpu); @@ -191,6 +194,7 @@ static void a5xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) /* Write the fence to the scratch register */ OUT_PKT4(ring, REG_A5XX_CP_SCRATCH_REG(2), 1); OUT_RING(ring, submit->seqno); + a5xx_gpu->last_seqno[ring->id] = submit->seqno; /* * Execute a CACHE_FLUSH_TS event. This will ensure that the diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h index b4d06ca3e499d..9c0d701fe4b85 100644 --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h @@ -34,6 +34,7 @@ struct a5xx_gpu { struct drm_gem_object *preempt_counters_bo[MSM_GPU_MAX_RINGS]; struct a5xx_preempt_record *preempt[MSM_GPU_MAX_RINGS]; uint64_t preempt_iova[MSM_GPU_MAX_RINGS]; + uint32_t last_seqno[MSM_GPU_MAX_RINGS]; atomic_t preempt_state; spinlock_t preempt_start_lock; diff --git a/drivers/gpu/drm/msm/adreno/a5xx_preempt.c b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c index 096da495e721c..8976c30df1a2e 100644 --- a/drivers/gpu/drm/msm/adreno/a5xx_preempt.c +++ b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c @@ -55,6 +55,8 @@ static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring) /* Return the highest priority ringbuffer with something in it */ static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu) { + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); unsigned long flags; int i; @@ -64,6 +66,8 @@ static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu) spin_lock_irqsave(&ring->preempt_lock, flags); empty = (get_wptr(ring) == gpu->funcs->get_rptr(gpu, ring)); + if (!empty && ring == a5xx_gpu->cur_ring) + empty = ring->memptrs->fence == a5xx_gpu->last_seqno[i]; spin_unlock_irqrestore(&ring->preempt_lock, flags); if (!empty)