Patch "drm/msm/a5xx: workaround early ring-buffer emptiness check" has been added to the 6.1-stable tree

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This is a note to let you know that I've just added the patch titled

    drm/msm/a5xx: workaround early ring-buffer emptiness check

to the 6.1-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     drm-msm-a5xx-workaround-early-ring-buffer-emptiness-.patch
and it can be found in the queue-6.1 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.



commit cbcff33a0765da0a67ca634cbc2881d2c27bff87
Author: Vladimir Lypak <vladimir.lypak@xxxxxxxxx>
Date:   Sun Sep 1 13:54:03 2024 +0000

    drm/msm/a5xx: workaround early ring-buffer emptiness check
    
    [ Upstream commit a30f9f65b5ac82d4390548c32ed9c7f05de7ddf5 ]
    
    There is another cause for soft lock-up of GPU in empty ring-buffer:
    race between GPU executing last commands and CPU checking ring for
    emptiness. On GPU side IRQ for retire is triggered by CACHE_FLUSH_TS
    event and RPTR shadow (which is used to check ring emptiness) is updated
    a bit later from CP_CONTEXT_SWITCH_YIELD. Thus if GPU is executing its
    last commands slow enough or we check that ring too fast we will miss a
    chance to trigger switch to lower priority ring because current ring isn't
    empty just yet. This can escalate to lock-up situation described in
    previous patch.
    To work-around this issue we keep track of last submit sequence number
    for each ring and compare it with one written to memptrs from GPU during
    execution of CACHE_FLUSH_TS event.
    
    Fixes: b1fc2839d2f9 ("drm/msm: Implement preemption for A5XX targets")
    Signed-off-by: Vladimir Lypak <vladimir.lypak@xxxxxxxxx>
    Patchwork: https://patchwork.freedesktop.org/patch/612047/
    Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx>
    Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>

diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
index 6e3f7d39d7e38..5a10628934bc6 100644
--- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
@@ -65,6 +65,8 @@ void a5xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
 
 static void a5xx_submit_in_rb(struct msm_gpu *gpu, struct msm_gem_submit *submit)
 {
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
 	struct msm_ringbuffer *ring = submit->ring;
 	struct msm_gem_object *obj;
 	uint32_t *ptr, dwords;
@@ -109,6 +111,7 @@ static void a5xx_submit_in_rb(struct msm_gpu *gpu, struct msm_gem_submit *submit
 		}
 	}
 
+	a5xx_gpu->last_seqno[ring->id] = submit->seqno;
 	a5xx_flush(gpu, ring, true);
 	a5xx_preempt_trigger(gpu);
 
@@ -210,6 +213,7 @@ static void a5xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
 	/* Write the fence to the scratch register */
 	OUT_PKT4(ring, REG_A5XX_CP_SCRATCH_REG(2), 1);
 	OUT_RING(ring, submit->seqno);
+	a5xx_gpu->last_seqno[ring->id] = submit->seqno;
 
 	/*
 	 * Execute a CACHE_FLUSH_TS event. This will ensure that the
diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h
index b4d06ca3e499d..9c0d701fe4b85 100644
--- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h
+++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h
@@ -34,6 +34,7 @@ struct a5xx_gpu {
 	struct drm_gem_object *preempt_counters_bo[MSM_GPU_MAX_RINGS];
 	struct a5xx_preempt_record *preempt[MSM_GPU_MAX_RINGS];
 	uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
+	uint32_t last_seqno[MSM_GPU_MAX_RINGS];
 
 	atomic_t preempt_state;
 	spinlock_t preempt_start_lock;
diff --git a/drivers/gpu/drm/msm/adreno/a5xx_preempt.c b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c
index c65b34a4a8cc2..0469fea550108 100644
--- a/drivers/gpu/drm/msm/adreno/a5xx_preempt.c
+++ b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c
@@ -55,6 +55,8 @@ static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
 /* Return the highest priority ringbuffer with something in it */
 static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu)
 {
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
 	unsigned long flags;
 	int i;
 
@@ -64,6 +66,8 @@ static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu)
 
 		spin_lock_irqsave(&ring->preempt_lock, flags);
 		empty = (get_wptr(ring) == gpu->funcs->get_rptr(gpu, ring));
+		if (!empty && ring == a5xx_gpu->cur_ring)
+			empty = ring->memptrs->fence == a5xx_gpu->last_seqno[i];
 		spin_unlock_irqrestore(&ring->preempt_lock, flags);
 
 		if (!empty)




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