This is a note to let you know that I've just added the patch titled drm/amd/display: Adjust cursor position to the 6.6-stable tree which can be found at: http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary The filename of the patch is: drm-amd-display-adjust-cursor-position.patch and it can be found in the queue-6.6 subdirectory. If you, or anyone else, feels it should not be added to the stable tree, please let <stable@xxxxxxxxxxxxxxx> know about it. commit 88b4f11df02c828240df4d0a5774856c9aa51018 Author: Rodrigo Siqueira <Rodrigo.Siqueira@xxxxxxx> Date: Thu Aug 1 16:16:35 2024 -0600 drm/amd/display: Adjust cursor position [ Upstream commit 56fb276d0244d430496f249335a44ae114dd5f54 ] [why & how] When the commit 9d84c7ef8a87 ("drm/amd/display: Correct cursor position on horizontal mirror") was introduced, it used the wrong calculation for the position copy for X. This commit uses the correct calculation for that based on the original patch. Fixes: 9d84c7ef8a87 ("drm/amd/display: Correct cursor position on horizontal mirror") Cc: Mario Limonciello <mario.limonciello@xxxxxxx> Cc: Alex Deucher <alexander.deucher@xxxxxxx> Acked-by: Wayne Lin <wayne.lin@xxxxxxx> Signed-off-by: Rodrigo Siqueira <Rodrigo.Siqueira@xxxxxxx> Signed-off-by: Tom Chung <chiahsuan.chung@xxxxxxx> Tested-by: Daniel Wheeler <daniel.wheeler@xxxxxxx> Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx> (cherry picked from commit 8f9b23abbae5ffcd64856facd26a86b67195bc2f) Cc: stable@xxxxxxxxxxxxxxx Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> diff --git a/drivers/gpu/drm/amd/display/dc/dcn10/dcn10_hw_sequencer.c b/drivers/gpu/drm/amd/display/dc/dcn10/dcn10_hw_sequencer.c index e3f4d497d32d5..c9f13c3768431 100644 --- a/drivers/gpu/drm/amd/display/dc/dcn10/dcn10_hw_sequencer.c +++ b/drivers/gpu/drm/amd/display/dc/dcn10/dcn10_hw_sequencer.c @@ -3614,7 +3614,7 @@ void dcn10_set_cursor_position(struct pipe_ctx *pipe_ctx) (int)hubp->curs_attr.width || pos_cpy.x <= (int)hubp->curs_attr.width + pipe_ctx->plane_state->src_rect.x) { - pos_cpy.x = 2 * viewport_width - temp_x; + pos_cpy.x = temp_x + viewport_width; } } } else {