Patch "drm/amd/display: Wake DMCUB before sending a command for replay feature" has been added to the 6.10-stable tree

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This is a note to let you know that I've just added the patch titled

    drm/amd/display: Wake DMCUB before sending a command for replay feature

to the 6.10-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     drm-amd-display-wake-dmcub-before-sending-a-command-.patch
and it can be found in the queue-6.10 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.



commit 7df4a098a4fe0480fd292647816550d4d176cfd9
Author: Nicholas Kazlauskas <nicholas.kazlauskas@xxxxxxx>
Date:   Mon Dec 4 16:35:04 2023 -0500

    drm/amd/display: Wake DMCUB before sending a command for replay feature
    
    [ Upstream commit 3601a35a2e9d640233f4bc3496f7603b93f9c143 ]
    
    [Why]
    We can hang in place trying to send commands when the DMCUB isn't
    powered on.
    
    [How]
    For functions that execute within a DC context or DC lock we can wrap
    the direct calls to dm_execute_dmub_cmd/list with code that exits idle
    power optimizations and reallows once we're done with the command
    submission on success.
    
    For DM direct submissions the DM will need to manage the enter/exit
    sequencing manually.
    
    We cannot invoke a DMCUB command directly within the DM execution helper
    or we can deadlock.
    
    Reviewed-by: Rodrigo Siqueira <Rodrigo.Siqueira@xxxxxxx>
    Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@xxxxxxx>
    Tested-by: Daniel Wheeler <daniel.wheeler@xxxxxxx>
    Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
    Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>

diff --git a/drivers/gpu/drm/amd/display/dc/dce/dmub_replay.c b/drivers/gpu/drm/amd/display/dc/dce/dmub_replay.c
index 4f559a025cf00..f820647443d16 100644
--- a/drivers/gpu/drm/amd/display/dc/dce/dmub_replay.c
+++ b/drivers/gpu/drm/amd/display/dc/dce/dmub_replay.c
@@ -84,7 +84,7 @@ static void dmub_replay_enable(struct dmub_replay *dmub, bool enable, bool wait,
 
 	cmd.replay_enable.header.payload_bytes = sizeof(struct dmub_rb_cmd_replay_enable_data);
 
-	dm_execute_dmub_cmd(dc, &cmd, DM_DMUB_WAIT_TYPE_WAIT);
+	dc_wake_and_execute_dmub_cmd(dc, &cmd, DM_DMUB_WAIT_TYPE_WAIT);
 
 	/* Below loops 1000 x 500us = 500 ms.
 	 *  Exit REPLAY may need to wait 1-2 frames to power up. Timeout after at
@@ -127,7 +127,7 @@ static void dmub_replay_set_power_opt(struct dmub_replay *dmub, unsigned int pow
 	cmd.replay_set_power_opt.replay_set_power_opt_data.power_opt = power_opt;
 	cmd.replay_set_power_opt.replay_set_power_opt_data.panel_inst = panel_inst;
 
-	dm_execute_dmub_cmd(dc, &cmd, DM_DMUB_WAIT_TYPE_WAIT);
+	dc_wake_and_execute_dmub_cmd(dc, &cmd, DM_DMUB_WAIT_TYPE_WAIT);
 }
 
 /*
@@ -231,7 +231,7 @@ static void dmub_replay_set_coasting_vtotal(struct dmub_replay *dmub,
 	cmd.replay_set_coasting_vtotal.header.payload_bytes = sizeof(struct dmub_cmd_replay_set_coasting_vtotal_data);
 	cmd.replay_set_coasting_vtotal.replay_set_coasting_vtotal_data.coasting_vtotal = coasting_vtotal;
 
-	dm_execute_dmub_cmd(dc, &cmd, DM_DMUB_WAIT_TYPE_WAIT);
+	dc_wake_and_execute_dmub_cmd(dc, &cmd, DM_DMUB_WAIT_TYPE_WAIT);
 }
 
 /*




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