Patch "drm/vmwgfx: Fix overlay when using Screen Targets" has been added to the 5.10-stable tree

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This is a note to let you know that I've just added the patch titled

    drm/vmwgfx: Fix overlay when using Screen Targets

to the 5.10-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     drm-vmwgfx-fix-overlay-when-using-screen-targets.patch
and it can be found in the queue-5.10 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.



commit 648351ae21506090fe27a4bdea9e947d731d971e
Author: Ian Forbes <ian.forbes@xxxxxxxxxxxx>
Date:   Fri Jul 19 11:36:27 2024 -0500

    drm/vmwgfx: Fix overlay when using Screen Targets
    
    [ Upstream commit cb372a505a994cb39aa75acfb8b3bcf94787cf94 ]
    
    This code was never updated to support Screen Targets.
    Fixes a bug where Xv playback displays a green screen instead of actual
    video contents when 3D acceleration is disabled in the guest.
    
    Fixes: c8261a961ece ("vmwgfx: Major KMS refactoring / cleanup in preparation of screen targets")
    Reported-by: Doug Brown <doug@xxxxxxxxxxxxx>
    Closes: https://lore.kernel.org/all/bd9cb3c7-90e8-435d-bc28-0e38fee58977@xxxxxxxxxxxxx
    Signed-off-by: Ian Forbes <ian.forbes@xxxxxxxxxxxx>
    Tested-by: Doug Brown <doug@xxxxxxxxxxxxx>
    Signed-off-by: Zack Rusin <zack.rusin@xxxxxxxxxxxx>
    Link: https://patchwork.freedesktop.org/patch/msgid/20240719163627.20888-1-ian.forbes@xxxxxxxxxxxx
    Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>

diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c b/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c
index cd7ed1650d60c..7aa1d9218ea6b 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c
@@ -98,7 +98,7 @@ static int vmw_overlay_send_put(struct vmw_private *dev_priv,
 {
 	struct vmw_escape_video_flush *flush;
 	size_t fifo_size;
-	bool have_so = (dev_priv->active_display_unit == vmw_du_screen_object);
+	bool have_so = (dev_priv->active_display_unit != vmw_du_legacy);
 	int i, num_items;
 	SVGAGuestPtr ptr;
 




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