Patch "randstruct: Fix gcc-plugin performance mode to stay in group" has been added to the 5.4-stable tree

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This is a note to let you know that I've just added the patch titled

    randstruct: Fix gcc-plugin performance mode to stay in group

to the 5.4-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     randstruct-fix-gcc-plugin-performance-mode-to-stay-in-group.patch
and it can be found in the queue-5.4 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.


>From 381fdb73d1e2a48244de7260550e453d1003bb8e Mon Sep 17 00:00:00 2001
From: Kees Cook <keescook@xxxxxxxxxxxx>
Date: Fri, 6 Oct 2023 21:09:28 -0700
Subject: randstruct: Fix gcc-plugin performance mode to stay in group

From: Kees Cook <keescook@xxxxxxxxxxxx>

commit 381fdb73d1e2a48244de7260550e453d1003bb8e upstream.

The performance mode of the gcc-plugin randstruct was shuffling struct
members outside of the cache-line groups. Limit the range to the
specified group indexes.

Cc: linux-hardening@xxxxxxxxxxxxxxx
Cc: stable@xxxxxxxxxxxxxxx
Reported-by: Lukas Loidolt <e1634039@xxxxxxxxxxxxxxxxxxxx>
Closes: https://lore.kernel.org/all/f3ca77f0-e414-4065-83a5-ae4c4d25545d@xxxxxxxxxxxxxxxxxxxx
Fixes: 313dd1b62921 ("gcc-plugins: Add the randstruct plugin")
Signed-off-by: Kees Cook <keescook@xxxxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
 scripts/gcc-plugins/randomize_layout_plugin.c |   11 ++++++++---
 1 file changed, 8 insertions(+), 3 deletions(-)

--- a/scripts/gcc-plugins/randomize_layout_plugin.c
+++ b/scripts/gcc-plugins/randomize_layout_plugin.c
@@ -209,12 +209,14 @@ static void partition_struct(tree *field
 
 static void performance_shuffle(tree *newtree, unsigned long length, ranctx *prng_state)
 {
-	unsigned long i, x;
+	unsigned long i, x, index;
 	struct partition_group size_group[length];
 	unsigned long num_groups = 0;
 	unsigned long randnum;
 
 	partition_struct(newtree, length, (struct partition_group *)&size_group, &num_groups);
+
+	/* FIXME: this group shuffle is currently a no-op. */
 	for (i = num_groups - 1; i > 0; i--) {
 		struct partition_group tmp;
 		randnum = ranval(prng_state) % (i + 1);
@@ -224,11 +226,14 @@ static void performance_shuffle(tree *ne
 	}
 
 	for (x = 0; x < num_groups; x++) {
-		for (i = size_group[x].start + size_group[x].length - 1; i > size_group[x].start; i--) {
+		for (index = size_group[x].length - 1; index > 0; index--) {
 			tree tmp;
+
+			i = size_group[x].start + index;
 			if (DECL_BIT_FIELD_TYPE(newtree[i]))
 				continue;
-			randnum = ranval(prng_state) % (i + 1);
+			randnum = ranval(prng_state) % (index + 1);
+			randnum += size_group[x].start;
 			// we could handle this case differently if desired
 			if (DECL_BIT_FIELD_TYPE(newtree[randnum]))
 				continue;


Patches currently in stable-queue which might be from keescook@xxxxxxxxxxxx are

queue-5.4/randstruct-fix-gcc-plugin-performance-mode-to-stay-in-group.patch



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