This is a note to let you know that I've just added the patch titled drm/amdkfd: Remove svm range validated_once flag to the 6.6-stable tree which can be found at: http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary The filename of the patch is: drm-amdkfd-remove-svm-range-validated_once-flag.patch and it can be found in the queue-6.6 subdirectory. If you, or anyone else, feels it should not be added to the stable tree, please let <stable@xxxxxxxxxxxxxxx> know about it. commit c9fec70309dc87c87552b3cd736fcb5c1853ee05 Author: Philip Yang <Philip.Yang@xxxxxxx> Date: Tue Aug 1 11:38:32 2023 -0400 drm/amdkfd: Remove svm range validated_once flag [ Upstream commit c99b16128082de519975aa147d9da3e40380de67 ] The validated_once flag is not used after the prefault was removed, The prefault was needed to ensure validate all system memory pages at least once before mapping or migrating the range to GPU. Signed-off-by: Philip Yang <Philip.Yang@xxxxxxx> Reviewed-by: Felix Kuehling <Felix.Kuehling@xxxxxxx> Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx> Stable-dep-of: eb3c357bcb28 ("drm/amdkfd: Handle errors from svm validate and map") Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> diff --git a/drivers/gpu/drm/amd/amdkfd/kfd_svm.c b/drivers/gpu/drm/amd/amdkfd/kfd_svm.c index bb65a99439802..dfc11699e79ab 100644 --- a/drivers/gpu/drm/amd/amdkfd/kfd_svm.c +++ b/drivers/gpu/drm/amd/amdkfd/kfd_svm.c @@ -1720,10 +1720,8 @@ static int svm_range_validate_and_map(struct mm_struct *mm, addr = next; } - if (addr == end) { - prange->validated_once = true; + if (addr == end) prange->mapped_to_gpu = true; - } unreserve_out: svm_range_unreserve_bos(ctx); diff --git a/drivers/gpu/drm/amd/amdkfd/kfd_svm.h b/drivers/gpu/drm/amd/amdkfd/kfd_svm.h index 9e668eeefb32d..c216c8dd13c6c 100644 --- a/drivers/gpu/drm/amd/amdkfd/kfd_svm.h +++ b/drivers/gpu/drm/amd/amdkfd/kfd_svm.h @@ -132,7 +132,6 @@ struct svm_range { struct list_head child_list; DECLARE_BITMAP(bitmap_access, MAX_GPU_INSTANCE); DECLARE_BITMAP(bitmap_aip, MAX_GPU_INSTANCE); - bool validated_once; bool mapped_to_gpu; bool is_error_flag; };