Patch "gfs2: Switch to wait_event in gfs2_logd" has been added to the 6.1-stable tree

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This is a note to let you know that I've just added the patch titled

    gfs2: Switch to wait_event in gfs2_logd

to the 6.1-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     gfs2-switch-to-wait_event-in-gfs2_logd.patch
and it can be found in the queue-6.1 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.



commit e8c3465d14abb6396181d06e52ca551b9612abba
Author: Andreas Gruenbacher <agruenba@xxxxxxxxxx>
Date:   Thu Aug 17 15:46:16 2023 +0200

    gfs2: Switch to wait_event in gfs2_logd
    
    [ Upstream commit 6df373b09b1dcf2f7d579f515f653f89a896d417 ]
    
    In gfs2_logd(), switch from an open-coded wait loop to
    wait_event_interruptible_timeout().
    
    Signed-off-by: Andreas Gruenbacher <agruenba@xxxxxxxxxx>
    Stable-dep-of: b74cd55aa9a9 ("gfs2: low-memory forced flush fixes")
    Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>

diff --git a/fs/gfs2/log.c b/fs/gfs2/log.c
index 61323deb80bc7..69c3facfcbef4 100644
--- a/fs/gfs2/log.c
+++ b/fs/gfs2/log.c
@@ -1304,7 +1304,6 @@ int gfs2_logd(void *data)
 {
 	struct gfs2_sbd *sdp = data;
 	unsigned long t = 1;
-	DEFINE_WAIT(wait);
 
 	while (!kthread_should_stop()) {
 
@@ -1341,17 +1340,11 @@ int gfs2_logd(void *data)
 
 		try_to_freeze();
 
-		do {
-			prepare_to_wait(&sdp->sd_logd_waitq, &wait,
-					TASK_INTERRUPTIBLE);
-			if (!gfs2_ail_flush_reqd(sdp) &&
-			    !gfs2_jrnl_flush_reqd(sdp) &&
-			    !kthread_should_stop())
-				t = schedule_timeout(t);
-		} while(t && !gfs2_ail_flush_reqd(sdp) &&
-			!gfs2_jrnl_flush_reqd(sdp) &&
-			!kthread_should_stop());
-		finish_wait(&sdp->sd_logd_waitq, &wait);
+		t = wait_event_interruptible_timeout(sdp->sd_logd_waitq,
+				gfs2_ail_flush_reqd(sdp) ||
+				gfs2_jrnl_flush_reqd(sdp) ||
+				kthread_should_stop(),
+				t);
 	}
 
 	return 0;



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