Patch "clk: qcom: reset: Use the correct type of sleep/delay based on length" has been added to the 5.10-stable tree

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This is a note to let you know that I've just added the patch titled

    clk: qcom: reset: Use the correct type of sleep/delay based on length

to the 5.10-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     clk-qcom-reset-use-the-correct-type-of-sleep-delay-b.patch
and it can be found in the queue-5.10 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.



commit a62cd2bf9d30e071ca8625172d40ed54f957ac4c
Author: Konrad Dybcio <konrad.dybcio@xxxxxxxxxx>
Date:   Fri Jul 28 09:57:38 2023 +0200

    clk: qcom: reset: Use the correct type of sleep/delay based on length
    
    [ Upstream commit 181b66ee7cdd824797fc99b53bec29cf5630a04f ]
    
    Use the fsleep() helper that (based on the length of the delay, see: [1])
    chooses the correct sleep/delay functions.
    
    [1] https://www.kernel.org/doc/Documentation/timers/timers-howto.txt
    
    Fixes: 2cb8a39b6781 ("clk: qcom: reset: Allow specifying custom reset delay")
    Signed-off-by: Konrad Dybcio <konrad.dybcio@xxxxxxxxxx>
    Link: https://lore.kernel.org/r/20230726-topic-qcom_reset-v3-1-5958facd5db2@xxxxxxxxxx
    Signed-off-by: Bjorn Andersson <andersson@xxxxxxxxxx>
    Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>

diff --git a/drivers/clk/qcom/reset.c b/drivers/clk/qcom/reset.c
index 0e914ec7aeae1..e45e32804d2c7 100644
--- a/drivers/clk/qcom/reset.c
+++ b/drivers/clk/qcom/reset.c
@@ -16,7 +16,8 @@ static int qcom_reset(struct reset_controller_dev *rcdev, unsigned long id)
 	struct qcom_reset_controller *rst = to_qcom_reset_controller(rcdev);
 
 	rcdev->ops->assert(rcdev, id);
-	udelay(rst->reset_map[id].udelay ?: 1); /* use 1 us as default */
+	fsleep(rst->reset_map[id].udelay ?: 1); /* use 1 us as default */
+
 	rcdev->ops->deassert(rcdev, id);
 	return 0;
 }



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