This is a note to let you know that I've just added the patch titled leds: multicolor: Use rounded division when calculating color components to the 5.15-stable tree which can be found at: http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary The filename of the patch is: leds-multicolor-use-rounded-division-when-calculatin.patch and it can be found in the queue-5.15 subdirectory. If you, or anyone else, feels it should not be added to the stable tree, please let <stable@xxxxxxxxxxxxxxx> know about it. commit bf8886bb44aa1a6d0158aaf58afeb0e9c7535c1b Author: Marek Behún <kabel@xxxxxxxxxx> Date: Tue Aug 1 14:49:31 2023 +0200 leds: multicolor: Use rounded division when calculating color components [ Upstream commit 065d099f1be58187e6629273c50b948a02b7e1bf ] Given channel intensity, LED brightness and max LED brightness, the multicolor LED framework helper led_mc_calc_color_components() computes the color channel brightness as chan_brightness = brightness * chan_intensity / max_brightness Consider the situation when (brightness, intensity, max_brightness) is for example (16, 15, 255), then chan_brightness is computed to 0 although the fractional divison would give 0.94, which should be rounded to 1. Use DIV_ROUND_CLOSEST here for the division to give more realistic component computation: chan_brightness = DIV_ROUND_CLOSEST(brightness * chan_intensity, max_brightness) Fixes: 55d5d3b46b08 ("leds: multicolor: Introduce a multicolor class definition") Signed-off-by: Marek Behún <kabel@xxxxxxxxxx> Link: https://lore.kernel.org/r/20230801124931.8661-1-kabel@xxxxxxxxxx Signed-off-by: Lee Jones <lee@xxxxxxxxxx> Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> diff --git a/drivers/leds/led-class-multicolor.c b/drivers/leds/led-class-multicolor.c index e317408583df9..ec62a48116135 100644 --- a/drivers/leds/led-class-multicolor.c +++ b/drivers/leds/led-class-multicolor.c @@ -6,6 +6,7 @@ #include <linux/device.h> #include <linux/init.h> #include <linux/led-class-multicolor.h> +#include <linux/math.h> #include <linux/module.h> #include <linux/slab.h> #include <linux/uaccess.h> @@ -19,9 +20,10 @@ int led_mc_calc_color_components(struct led_classdev_mc *mcled_cdev, int i; for (i = 0; i < mcled_cdev->num_colors; i++) - mcled_cdev->subled_info[i].brightness = brightness * - mcled_cdev->subled_info[i].intensity / - led_cdev->max_brightness; + mcled_cdev->subled_info[i].brightness = + DIV_ROUND_CLOSEST(brightness * + mcled_cdev->subled_info[i].intensity, + led_cdev->max_brightness); return 0; }