This is a note to let you know that I've just added the patch titled drm/msm/adreno: Simplify read64/write64 helpers to the 6.1-stable tree which can be found at: http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary The filename of the patch is: drm-msm-adreno-simplify-read64-write64-helpers.patch and it can be found in the queue-6.1 subdirectory. If you, or anyone else, feels it should not be added to the stable tree, please let <stable@xxxxxxxxxxxxxxx> know about it. commit 966e633be4db8f49c40132061c985a3f7c2dfd10 Author: Rob Clark <robdclark@xxxxxxxxxxxx> Date: Mon Nov 14 11:30:40 2022 -0800 drm/msm/adreno: Simplify read64/write64 helpers [ Upstream commit cade05b2a88558847984287dd389fae0c7de31d6 ] The _HI reg is always following the _LO reg, so no need to pass these offsets seprately. Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx> Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx> Reviewed-by: Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx> Patchwork: https://patchwork.freedesktop.org/patch/511581/ Link: https://lore.kernel.org/r/20221114193049.1533391-2-robdclark@xxxxxxxxx Stable-dep-of: ca090c837b43 ("drm/msm: fix missing wq allocation error handling") Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> diff --git a/drivers/gpu/drm/msm/adreno/a4xx_gpu.c b/drivers/gpu/drm/msm/adreno/a4xx_gpu.c index 7cb8d9849c073..a10feb8a4194a 100644 --- a/drivers/gpu/drm/msm/adreno/a4xx_gpu.c +++ b/drivers/gpu/drm/msm/adreno/a4xx_gpu.c @@ -606,8 +606,7 @@ static int a4xx_pm_suspend(struct msm_gpu *gpu) { static int a4xx_get_timestamp(struct msm_gpu *gpu, uint64_t *value) { - *value = gpu_read64(gpu, REG_A4XX_RBBM_PERFCTR_CP_0_LO, - REG_A4XX_RBBM_PERFCTR_CP_0_HI); + *value = gpu_read64(gpu, REG_A4XX_RBBM_PERFCTR_CP_0_LO); return 0; } diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c index 02ff306f96f42..24feae285ccd6 100644 --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c @@ -605,11 +605,9 @@ static int a5xx_ucode_init(struct msm_gpu *gpu) a5xx_ucode_check_version(a5xx_gpu, a5xx_gpu->pfp_bo); } - gpu_write64(gpu, REG_A5XX_CP_ME_INSTR_BASE_LO, - REG_A5XX_CP_ME_INSTR_BASE_HI, a5xx_gpu->pm4_iova); + gpu_write64(gpu, REG_A5XX_CP_ME_INSTR_BASE_LO, a5xx_gpu->pm4_iova); - gpu_write64(gpu, REG_A5XX_CP_PFP_INSTR_BASE_LO, - REG_A5XX_CP_PFP_INSTR_BASE_HI, a5xx_gpu->pfp_iova); + gpu_write64(gpu, REG_A5XX_CP_PFP_INSTR_BASE_LO, a5xx_gpu->pfp_iova); return 0; } @@ -868,8 +866,7 @@ static int a5xx_hw_init(struct msm_gpu *gpu) * memory rendering at this point in time and we don't want to block off * part of the virtual memory space. */ - gpu_write64(gpu, REG_A5XX_RBBM_SECVID_TSB_TRUSTED_BASE_LO, - REG_A5XX_RBBM_SECVID_TSB_TRUSTED_BASE_HI, 0x00000000); + gpu_write64(gpu, REG_A5XX_RBBM_SECVID_TSB_TRUSTED_BASE_LO, 0x00000000); gpu_write(gpu, REG_A5XX_RBBM_SECVID_TSB_TRUSTED_SIZE, 0x00000000); /* Put the GPU into 64 bit by default */ @@ -908,8 +905,7 @@ static int a5xx_hw_init(struct msm_gpu *gpu) return ret; /* Set the ringbuffer address */ - gpu_write64(gpu, REG_A5XX_CP_RB_BASE, REG_A5XX_CP_RB_BASE_HI, - gpu->rb[0]->iova); + gpu_write64(gpu, REG_A5XX_CP_RB_BASE, gpu->rb[0]->iova); /* * If the microcode supports the WHERE_AM_I opcode then we can use that @@ -936,7 +932,7 @@ static int a5xx_hw_init(struct msm_gpu *gpu) } gpu_write64(gpu, REG_A5XX_CP_RB_RPTR_ADDR, - REG_A5XX_CP_RB_RPTR_ADDR_HI, shadowptr(a5xx_gpu, gpu->rb[0])); + shadowptr(a5xx_gpu, gpu->rb[0])); } else if (gpu->nr_rings > 1) { /* Disable preemption if WHERE_AM_I isn't available */ a5xx_preempt_fini(gpu); @@ -1239,9 +1235,9 @@ static void a5xx_fault_detect_irq(struct msm_gpu *gpu) gpu_read(gpu, REG_A5XX_RBBM_STATUS), gpu_read(gpu, REG_A5XX_CP_RB_RPTR), gpu_read(gpu, REG_A5XX_CP_RB_WPTR), - gpu_read64(gpu, REG_A5XX_CP_IB1_BASE, REG_A5XX_CP_IB1_BASE_HI), + gpu_read64(gpu, REG_A5XX_CP_IB1_BASE), gpu_read(gpu, REG_A5XX_CP_IB1_BUFSZ), - gpu_read64(gpu, REG_A5XX_CP_IB2_BASE, REG_A5XX_CP_IB2_BASE_HI), + gpu_read64(gpu, REG_A5XX_CP_IB2_BASE), gpu_read(gpu, REG_A5XX_CP_IB2_BUFSZ)); /* Turn off the hangcheck timer to keep it from bothering us */ @@ -1427,8 +1423,7 @@ static int a5xx_pm_suspend(struct msm_gpu *gpu) static int a5xx_get_timestamp(struct msm_gpu *gpu, uint64_t *value) { - *value = gpu_read64(gpu, REG_A5XX_RBBM_ALWAYSON_COUNTER_LO, - REG_A5XX_RBBM_ALWAYSON_COUNTER_HI); + *value = gpu_read64(gpu, REG_A5XX_RBBM_ALWAYSON_COUNTER_LO); return 0; } @@ -1465,8 +1460,7 @@ static int a5xx_crashdumper_run(struct msm_gpu *gpu, if (IS_ERR_OR_NULL(dumper->ptr)) return -EINVAL; - gpu_write64(gpu, REG_A5XX_CP_CRASH_SCRIPT_BASE_LO, - REG_A5XX_CP_CRASH_SCRIPT_BASE_HI, dumper->iova); + gpu_write64(gpu, REG_A5XX_CP_CRASH_SCRIPT_BASE_LO, dumper->iova); gpu_write(gpu, REG_A5XX_CP_CRASH_DUMP_CNTL, 1); @@ -1666,8 +1660,7 @@ static u64 a5xx_gpu_busy(struct msm_gpu *gpu, unsigned long *out_sample_rate) { u64 busy_cycles; - busy_cycles = gpu_read64(gpu, REG_A5XX_RBBM_PERFCTR_RBBM_0_LO, - REG_A5XX_RBBM_PERFCTR_RBBM_0_HI); + busy_cycles = gpu_read64(gpu, REG_A5XX_RBBM_PERFCTR_RBBM_0_LO); *out_sample_rate = clk_get_rate(gpu->core_clk); return busy_cycles; diff --git a/drivers/gpu/drm/msm/adreno/a5xx_preempt.c b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c index e0eef47dae632..f58dd564d122b 100644 --- a/drivers/gpu/drm/msm/adreno/a5xx_preempt.c +++ b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c @@ -137,7 +137,6 @@ void a5xx_preempt_trigger(struct msm_gpu *gpu) /* Set the address of the incoming preemption record */ gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_LO, - REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_HI, a5xx_gpu->preempt_iova[ring->id]); a5xx_gpu->next_ring = ring; @@ -212,8 +211,7 @@ void a5xx_preempt_hw_init(struct msm_gpu *gpu) } /* Write a 0 to signal that we aren't switching pagetables */ - gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_LO, - REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_HI, 0); + gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_LO, 0); /* Reset the preemption state */ set_preempt_state(a5xx_gpu, PREEMPT_NONE); diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c index 9d7fc44c1e2a9..dc53466864b05 100644 --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c @@ -247,8 +247,7 @@ static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) OUT_RING(ring, submit->seqno); trace_msm_gpu_submit_flush(submit, - gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER_LO, - REG_A6XX_CP_ALWAYS_ON_COUNTER_HI)); + gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER_LO)); a6xx_flush(gpu, ring); } @@ -947,8 +946,7 @@ static int a6xx_ucode_init(struct msm_gpu *gpu) } } - gpu_write64(gpu, REG_A6XX_CP_SQE_INSTR_BASE, - REG_A6XX_CP_SQE_INSTR_BASE+1, a6xx_gpu->sqe_iova); + gpu_write64(gpu, REG_A6XX_CP_SQE_INSTR_BASE, a6xx_gpu->sqe_iova); return 0; } @@ -999,8 +997,7 @@ static int hw_init(struct msm_gpu *gpu) * memory rendering at this point in time and we don't want to block off * part of the virtual memory space. */ - gpu_write64(gpu, REG_A6XX_RBBM_SECVID_TSB_TRUSTED_BASE_LO, - REG_A6XX_RBBM_SECVID_TSB_TRUSTED_BASE_HI, 0x00000000); + gpu_write64(gpu, REG_A6XX_RBBM_SECVID_TSB_TRUSTED_BASE_LO, 0x00000000); gpu_write(gpu, REG_A6XX_RBBM_SECVID_TSB_TRUSTED_SIZE, 0x00000000); /* Turn on 64 bit addressing for all blocks */ @@ -1049,11 +1046,9 @@ static int hw_init(struct msm_gpu *gpu) if (!adreno_is_a650_family(adreno_gpu)) { /* Set the GMEM VA range [0x100000:0x100000 + gpu->gmem - 1] */ - gpu_write64(gpu, REG_A6XX_UCHE_GMEM_RANGE_MIN_LO, - REG_A6XX_UCHE_GMEM_RANGE_MIN_HI, 0x00100000); + gpu_write64(gpu, REG_A6XX_UCHE_GMEM_RANGE_MIN_LO, 0x00100000); gpu_write64(gpu, REG_A6XX_UCHE_GMEM_RANGE_MAX_LO, - REG_A6XX_UCHE_GMEM_RANGE_MAX_HI, 0x00100000 + adreno_gpu->gmem - 1); } @@ -1145,8 +1140,7 @@ static int hw_init(struct msm_gpu *gpu) goto out; /* Set the ringbuffer address */ - gpu_write64(gpu, REG_A6XX_CP_RB_BASE, REG_A6XX_CP_RB_BASE_HI, - gpu->rb[0]->iova); + gpu_write64(gpu, REG_A6XX_CP_RB_BASE, gpu->rb[0]->iova); /* Targets that support extended APRIV can use the RPTR shadow from * hardware but all the other ones need to disable the feature. Targets @@ -1178,7 +1172,6 @@ static int hw_init(struct msm_gpu *gpu) } gpu_write64(gpu, REG_A6XX_CP_RB_RPTR_ADDR_LO, - REG_A6XX_CP_RB_RPTR_ADDR_HI, shadowptr(a6xx_gpu, gpu->rb[0])); } @@ -1506,9 +1499,9 @@ static void a6xx_fault_detect_irq(struct msm_gpu *gpu) gpu_read(gpu, REG_A6XX_RBBM_STATUS), gpu_read(gpu, REG_A6XX_CP_RB_RPTR), gpu_read(gpu, REG_A6XX_CP_RB_WPTR), - gpu_read64(gpu, REG_A6XX_CP_IB1_BASE, REG_A6XX_CP_IB1_BASE_HI), + gpu_read64(gpu, REG_A6XX_CP_IB1_BASE), gpu_read(gpu, REG_A6XX_CP_IB1_REM_SIZE), - gpu_read64(gpu, REG_A6XX_CP_IB2_BASE, REG_A6XX_CP_IB2_BASE_HI), + gpu_read64(gpu, REG_A6XX_CP_IB2_BASE), gpu_read(gpu, REG_A6XX_CP_IB2_REM_SIZE)); /* Turn off the hangcheck timer to keep it from bothering us */ @@ -1719,8 +1712,7 @@ static int a6xx_get_timestamp(struct msm_gpu *gpu, uint64_t *value) /* Force the GPU power on so we can read this register */ a6xx_gmu_set_oob(&a6xx_gpu->gmu, GMU_OOB_PERFCOUNTER_SET); - *value = gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER_LO, - REG_A6XX_CP_ALWAYS_ON_COUNTER_HI); + *value = gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER_LO); a6xx_gmu_clear_oob(&a6xx_gpu->gmu, GMU_OOB_PERFCOUNTER_SET); diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c index a5c3d1ed255a6..a023d5f962dce 100644 --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c @@ -147,8 +147,7 @@ static int a6xx_crashdumper_run(struct msm_gpu *gpu, /* Make sure all pending memory writes are posted */ wmb(); - gpu_write64(gpu, REG_A6XX_CP_CRASH_SCRIPT_BASE_LO, - REG_A6XX_CP_CRASH_SCRIPT_BASE_HI, dumper->iova); + gpu_write64(gpu, REG_A6XX_CP_CRASH_SCRIPT_BASE_LO, dumper->iova); gpu_write(gpu, REG_A6XX_CP_CRASH_DUMP_CNTL, 1); diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h index a89bfdc3d7f90..7a36e0784f067 100644 --- a/drivers/gpu/drm/msm/msm_gpu.h +++ b/drivers/gpu/drm/msm/msm_gpu.h @@ -548,7 +548,7 @@ static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or) msm_rmw(gpu->mmio + (reg << 2), mask, or); } -static inline u64 gpu_read64(struct msm_gpu *gpu, u32 lo, u32 hi) +static inline u64 gpu_read64(struct msm_gpu *gpu, u32 reg) { u64 val; @@ -566,17 +566,17 @@ static inline u64 gpu_read64(struct msm_gpu *gpu, u32 lo, u32 hi) * when the lo is read, so make sure to read the lo first to trigger * that */ - val = (u64) msm_readl(gpu->mmio + (lo << 2)); - val |= ((u64) msm_readl(gpu->mmio + (hi << 2)) << 32); + val = (u64) msm_readl(gpu->mmio + (reg << 2)); + val |= ((u64) msm_readl(gpu->mmio + ((reg + 1) << 2)) << 32); return val; } -static inline void gpu_write64(struct msm_gpu *gpu, u32 lo, u32 hi, u64 val) +static inline void gpu_write64(struct msm_gpu *gpu, u32 reg, u64 val) { /* Why not a writeq here? Read the screed above */ - msm_writel(lower_32_bits(val), gpu->mmio + (lo << 2)); - msm_writel(upper_32_bits(val), gpu->mmio + (hi << 2)); + msm_writel(lower_32_bits(val), gpu->mmio + (reg << 2)); + msm_writel(upper_32_bits(val), gpu->mmio + ((reg + 1) << 2)); } int msm_gpu_pm_suspend(struct msm_gpu *gpu);