Patch "drm/i915/display: Workaround cursor left overs with PSR2 selective fetch enabled" has been added to the 5.15-stable tree

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This is a note to let you know that I've just added the patch titled

    drm/i915/display: Workaround cursor left overs with PSR2 selective fetch enabled

to the 5.15-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     drm-i915-display-workaround-cursor-left-overs-with-p.patch
and it can be found in the queue-5.15 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.



commit 7a200aea2dbe8ef0d3517dc31bf25d4b72631075
Author: José Roberto de Souza <jose.souza@xxxxxxxxx>
Date:   Tue Sep 14 14:25:05 2021 -0700

    drm/i915/display: Workaround cursor left overs with PSR2 selective fetch enabled
    
    [ Upstream commit 1f3a11c341ab211d6ba55ef3d58026b7b5319945 ]
    
    Not sure why but when moving the cursor fast it causes some artifacts
    of the cursor to be left in the cursor path, adding some pixels above
    the cursor to the damaged area fixes the issue, so leaving this as a
    workaround until proper fix is found.
    
    This is reproducile on TGL and ADL-P.
    
    Cc: Gwan-gyeong Mun <gwan-gyeong.mun@xxxxxxxxx>
    Reviewed-by: Gwan-gyeong Mun <gwan-gyeong.mun@xxxxxxxxx>
    Signed-off-by: José Roberto de Souza <jose.souza@xxxxxxxxx>
    Link: https://patchwork.freedesktop.org/patch/msgid/20210914212507.177511-3-jose.souza@xxxxxxxxx
    Stable-dep-of: 71c602103c74 ("drm/i915/psr: Use calculated io and fast wake lines")
    Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>

diff --git a/drivers/gpu/drm/i915/display/intel_psr.c b/drivers/gpu/drm/i915/display/intel_psr.c
index a3d0c57ec0f0b..b4b193c2bc32e 100644
--- a/drivers/gpu/drm/i915/display/intel_psr.c
+++ b/drivers/gpu/drm/i915/display/intel_psr.c
@@ -1601,6 +1601,28 @@ static void intel_psr2_sel_fetch_pipe_alignment(const struct intel_crtc_state *c
 		drm_warn(&dev_priv->drm, "Missing PSR2 sel fetch alignment with DSC\n");
 }
 
+/*
+ * FIXME: Not sure why but when moving the cursor fast it causes some artifacts
+ * of the cursor to be left in the cursor path, adding some pixels above the
+ * cursor to the damaged area fixes the issue.
+ */
+static void cursor_area_workaround(const struct intel_plane_state *new_plane_state,
+				   struct drm_rect *damaged_area,
+				   struct drm_rect *pipe_clip)
+{
+	const struct intel_plane *plane = to_intel_plane(new_plane_state->uapi.plane);
+	int height;
+
+	if (plane->id != PLANE_CURSOR)
+		return;
+
+	height = drm_rect_height(&new_plane_state->uapi.dst) / 2;
+	damaged_area->y1 -=  height;
+	damaged_area->y1 = max(damaged_area->y1, 0);
+
+	clip_area_update(pipe_clip, damaged_area);
+}
+
 int intel_psr2_sel_fetch_update(struct intel_atomic_state *state,
 				struct intel_crtc *crtc)
 {
@@ -1669,6 +1691,9 @@ int intel_psr2_sel_fetch_update(struct intel_atomic_state *state,
 				damaged_area.y2 = new_plane_state->uapi.dst.y2;
 				clip_area_update(&pipe_clip, &damaged_area);
 			}
+
+			cursor_area_workaround(new_plane_state, &damaged_area,
+					       &pipe_clip);
 			continue;
 		} else if (new_plane_state->uapi.alpha != old_plane_state->uapi.alpha ||
 			   (!num_clips &&



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